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src/avalanche/test/util.cpp
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#include <script/standard.h> | #include <script/standard.h> | ||||
#include <validation.h> | #include <validation.h> | ||||
#include <limits> | #include <limits> | ||||
namespace avalanche { | namespace avalanche { | ||||
Proof buildRandomProof(uint32_t score, const CPubKey &master) { | Proof buildRandomProof(uint32_t score, const CPubKey &master) { | ||||
assert(score >= LOWEST_VALID_SCORE); | |||||
CKey key; | CKey key; | ||||
key.MakeNewKey(true); | key.MakeNewKey(true); | ||||
const COutPoint o(TxId(GetRandHash()), 0); | const COutPoint o(TxId(GetRandHash()), 0); | ||||
const Amount v = (int64_t(score) * COIN) / 100; | const Amount v = (int64_t(score) * COIN) / 100; | ||||
const int height = 1234; | const int height = 1234; | ||||
const bool is_coinbase = false; | const bool is_coinbase = false; | ||||
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