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diff --git a/src/leveldb/db/db_impl.cc b/src/leveldb/db/db_impl.cc
index f43ad7679..3bb58e560 100644
--- a/src/leveldb/db/db_impl.cc
+++ b/src/leveldb/db/db_impl.cc
@@ -1,1568 +1,1568 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_impl.h"
#include <algorithm>
#include <set>
#include <string>
#include <stdint.h>
#include <stdio.h>
#include <vector>
#include "db/builder.h"
#include "db/db_iter.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/memtable.h"
#include "db/table_cache.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "leveldb/table.h"
#include "leveldb/table_builder.h"
#include "port/port.h"
#include "table/block.h"
#include "table/merger.h"
#include "table/two_level_iterator.h"
#include "util/coding.h"
#include "util/logging.h"
#include "util/mutexlock.h"
namespace leveldb {
const int kNumNonTableCacheFiles = 10;
// Information kept for every waiting writer
struct DBImpl::Writer {
Status status;
WriteBatch* batch;
bool sync;
bool done;
port::CondVar cv;
explicit Writer(port::Mutex* mu) : cv(mu) { }
};
struct DBImpl::CompactionState {
Compaction* const compaction;
// Sequence numbers < smallest_snapshot are not significant since we
// will never have to service a snapshot below smallest_snapshot.
// Therefore if we have seen a sequence number S <= smallest_snapshot,
// we can drop all entries for the same key with sequence numbers < S.
SequenceNumber smallest_snapshot;
// Files produced by compaction
struct Output {
uint64_t number;
uint64_t file_size;
InternalKey smallest, largest;
};
std::vector<Output> outputs;
// State kept for output being generated
WritableFile* outfile;
TableBuilder* builder;
uint64_t total_bytes;
Output* current_output() { return &outputs[outputs.size()-1]; }
explicit CompactionState(Compaction* c)
: compaction(c),
outfile(NULL),
builder(NULL),
total_bytes(0) {
}
};
// Fix user-supplied options to be reasonable
template <class T,class V>
static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
}
Options SanitizeOptions(const std::string& dbname,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src) {
Options result = src;
result.comparator = icmp;
result.filter_policy = (src.filter_policy != NULL) ? ipolicy : NULL;
ClipToRange(&result.max_open_files, 64 + kNumNonTableCacheFiles, 50000);
ClipToRange(&result.write_buffer_size, 64<<10, 1<<30);
ClipToRange(&result.max_file_size, 1<<20, 1<<30);
ClipToRange(&result.block_size, 1<<10, 4<<20);
if (result.info_log == NULL) {
// Open a log file in the same directory as the db
src.env->CreateDir(dbname); // In case it does not exist
src.env->RenameFile(InfoLogFileName(dbname), OldInfoLogFileName(dbname));
Status s = src.env->NewLogger(InfoLogFileName(dbname), &result.info_log);
if (!s.ok()) {
// No place suitable for logging
result.info_log = NULL;
}
}
if (result.block_cache == NULL) {
result.block_cache = NewLRUCache(8 << 20);
}
return result;
}
DBImpl::DBImpl(const Options& raw_options, const std::string& dbname)
: env_(raw_options.env),
internal_comparator_(raw_options.comparator),
internal_filter_policy_(raw_options.filter_policy),
options_(SanitizeOptions(dbname, &internal_comparator_,
&internal_filter_policy_, raw_options)),
owns_info_log_(options_.info_log != raw_options.info_log),
owns_cache_(options_.block_cache != raw_options.block_cache),
dbname_(dbname),
db_lock_(NULL),
shutting_down_(NULL),
bg_cv_(&mutex_),
mem_(NULL),
imm_(NULL),
logfile_(NULL),
logfile_number_(0),
log_(NULL),
seed_(0),
tmp_batch_(new WriteBatch),
bg_compaction_scheduled_(false),
manual_compaction_(NULL) {
has_imm_.Release_Store(NULL);
// Reserve ten files or so for other uses and give the rest to TableCache.
const int table_cache_size = options_.max_open_files - kNumNonTableCacheFiles;
table_cache_ = new TableCache(dbname_, &options_, table_cache_size);
versions_ = new VersionSet(dbname_, &options_, table_cache_,
&internal_comparator_);
}
DBImpl::~DBImpl() {
// Wait for background work to finish
mutex_.Lock();
shutting_down_.Release_Store(this); // Any non-NULL value is ok
while (bg_compaction_scheduled_) {
bg_cv_.Wait();
}
mutex_.Unlock();
if (db_lock_ != NULL) {
env_->UnlockFile(db_lock_);
}
delete versions_;
if (mem_ != NULL) mem_->Unref();
if (imm_ != NULL) imm_->Unref();
delete tmp_batch_;
delete log_;
delete logfile_;
delete table_cache_;
if (owns_info_log_) {
delete options_.info_log;
}
if (owns_cache_) {
delete options_.block_cache;
}
}
Status DBImpl::NewDB() {
VersionEdit new_db;
new_db.SetComparatorName(user_comparator()->Name());
new_db.SetLogNumber(0);
new_db.SetNextFile(2);
new_db.SetLastSequence(0);
const std::string manifest = DescriptorFileName(dbname_, 1);
WritableFile* file;
Status s = env_->NewWritableFile(manifest, &file);
if (!s.ok()) {
return s;
}
{
log::Writer log(file);
std::string record;
new_db.EncodeTo(&record);
s = log.AddRecord(record);
if (s.ok()) {
s = file->Close();
}
}
delete file;
if (s.ok()) {
// Make "CURRENT" file that points to the new manifest file.
s = SetCurrentFile(env_, dbname_, 1);
} else {
env_->DeleteFile(manifest);
}
return s;
}
void DBImpl::MaybeIgnoreError(Status* s) const {
if (s->ok() || options_.paranoid_checks) {
// No change needed
} else {
Log(options_.info_log, "Ignoring error %s", s->ToString().c_str());
*s = Status::OK();
}
}
void DBImpl::DeleteObsoleteFiles() {
if (!bg_error_.ok()) {
// After a background error, we don't know whether a new version may
// or may not have been committed, so we cannot safely garbage collect.
return;
}
// Make a set of all of the live files
std::set<uint64_t> live = pending_outputs_;
versions_->AddLiveFiles(&live);
std::vector<std::string> filenames;
env_->GetChildren(dbname_, &filenames); // Ignoring errors on purpose
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
bool keep = true;
switch (type) {
case kLogFile:
keep = ((number >= versions_->LogNumber()) ||
(number == versions_->PrevLogNumber()));
break;
case kDescriptorFile:
// Keep my manifest file, and any newer incarnations'
// (in case there is a race that allows other incarnations)
keep = (number >= versions_->ManifestFileNumber());
break;
case kTableFile:
keep = (live.find(number) != live.end());
break;
case kTempFile:
// Any temp files that are currently being written to must
// be recorded in pending_outputs_, which is inserted into "live"
keep = (live.find(number) != live.end());
break;
case kCurrentFile:
case kDBLockFile:
case kInfoLogFile:
keep = true;
break;
}
if (!keep) {
if (type == kTableFile) {
table_cache_->Evict(number);
}
Log(options_.info_log, "Delete type=%d #%lld\n",
int(type),
static_cast<unsigned long long>(number));
env_->DeleteFile(dbname_ + "/" + filenames[i]);
}
}
}
}
Status DBImpl::Recover(VersionEdit* edit, bool *save_manifest) {
mutex_.AssertHeld();
// Ignore error from CreateDir since the creation of the DB is
// committed only when the descriptor is created, and this directory
// may already exist from a previous failed creation attempt.
env_->CreateDir(dbname_);
assert(db_lock_ == NULL);
Status s = env_->LockFile(LockFileName(dbname_), &db_lock_);
if (!s.ok()) {
return s;
}
if (!env_->FileExists(CurrentFileName(dbname_))) {
if (options_.create_if_missing) {
s = NewDB();
if (!s.ok()) {
return s;
}
} else {
return Status::InvalidArgument(
dbname_, "does not exist (create_if_missing is false)");
}
} else {
if (options_.error_if_exists) {
return Status::InvalidArgument(
dbname_, "exists (error_if_exists is true)");
}
}
s = versions_->Recover(save_manifest);
if (!s.ok()) {
return s;
}
SequenceNumber max_sequence(0);
// Recover from all newer log files than the ones named in the
// descriptor (new log files may have been added by the previous
// incarnation without registering them in the descriptor).
//
// Note that PrevLogNumber() is no longer used, but we pay
// attention to it in case we are recovering a database
// produced by an older version of leveldb.
const uint64_t min_log = versions_->LogNumber();
const uint64_t prev_log = versions_->PrevLogNumber();
std::vector<std::string> filenames;
s = env_->GetChildren(dbname_, &filenames);
if (!s.ok()) {
return s;
}
std::set<uint64_t> expected;
versions_->AddLiveFiles(&expected);
uint64_t number;
FileType type;
std::vector<uint64_t> logs;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
expected.erase(number);
if (type == kLogFile && ((number >= min_log) || (number == prev_log)))
logs.push_back(number);
}
}
if (!expected.empty()) {
char buf[50];
snprintf(buf, sizeof(buf), "%d missing files; e.g.",
static_cast<int>(expected.size()));
return Status::Corruption(buf, TableFileName(dbname_, *(expected.begin())));
}
// Recover in the order in which the logs were generated
std::sort(logs.begin(), logs.end());
for (size_t i = 0; i < logs.size(); i++) {
s = RecoverLogFile(logs[i], (i == logs.size() - 1), save_manifest, edit,
&max_sequence);
if (!s.ok()) {
return s;
}
// The previous incarnation may not have written any MANIFEST
// records after allocating this log number. So we manually
// update the file number allocation counter in VersionSet.
versions_->MarkFileNumberUsed(logs[i]);
}
if (versions_->LastSequence() < max_sequence) {
versions_->SetLastSequence(max_sequence);
}
return Status::OK();
}
Status DBImpl::RecoverLogFile(uint64_t log_number, bool last_log,
bool* save_manifest, VersionEdit* edit,
SequenceNumber* max_sequence) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
Logger* info_log;
const char* fname;
Status* status; // NULL if options_.paranoid_checks==false
virtual void Corruption(size_t bytes, const Status& s) {
Log(info_log, "%s%s: dropping %d bytes; %s",
(this->status == NULL ? "(ignoring error) " : ""),
fname, static_cast<int>(bytes), s.ToString().c_str());
if (this->status != NULL && this->status->ok()) *this->status = s;
}
};
mutex_.AssertHeld();
// Open the log file
std::string fname = LogFileName(dbname_, log_number);
SequentialFile* file;
Status status = env_->NewSequentialFile(fname, &file);
if (!status.ok()) {
MaybeIgnoreError(&status);
return status;
}
// Create the log reader.
LogReporter reporter;
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.fname = fname.c_str();
reporter.status = (options_.paranoid_checks ? &status : NULL);
// We intentionally make log::Reader do checksumming even if
// paranoid_checks==false so that corruptions cause entire commits
// to be skipped instead of propagating bad information (like overly
// large sequence numbers).
log::Reader reader(file, &reporter, true/*checksum*/,
0/*initial_offset*/);
Log(options_.info_log, "Recovering log #%llu",
(unsigned long long) log_number);
// Read all the records and add to a memtable
std::string scratch;
Slice record;
WriteBatch batch;
int compactions = 0;
MemTable* mem = NULL;
while (reader.ReadRecord(&record, &scratch) &&
status.ok()) {
if (record.size() < 12) {
reporter.Corruption(
- record.size(), Status::Corruption("log record too small"));
+ record.size(), Status::Corruption("log record too small", fname));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
if (mem == NULL) {
mem = new MemTable(internal_comparator_);
mem->Ref();
}
status = WriteBatchInternal::InsertInto(&batch, mem);
MaybeIgnoreError(&status);
if (!status.ok()) {
break;
}
const SequenceNumber last_seq =
WriteBatchInternal::Sequence(&batch) +
WriteBatchInternal::Count(&batch) - 1;
if (last_seq > *max_sequence) {
*max_sequence = last_seq;
}
if (mem->ApproximateMemoryUsage() > options_.write_buffer_size) {
compactions++;
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
mem->Unref();
mem = NULL;
if (!status.ok()) {
// Reflect errors immediately so that conditions like full
// file-systems cause the DB::Open() to fail.
break;
}
}
}
delete file;
// See if we should keep reusing the last log file.
if (status.ok() && options_.reuse_logs && last_log && compactions == 0) {
assert(logfile_ == NULL);
assert(log_ == NULL);
assert(mem_ == NULL);
uint64_t lfile_size;
if (env_->GetFileSize(fname, &lfile_size).ok() &&
env_->NewAppendableFile(fname, &logfile_).ok()) {
Log(options_.info_log, "Reusing old log %s \n", fname.c_str());
log_ = new log::Writer(logfile_, lfile_size);
logfile_number_ = log_number;
if (mem != NULL) {
mem_ = mem;
mem = NULL;
} else {
// mem can be NULL if lognum exists but was empty.
mem_ = new MemTable(internal_comparator_);
mem_->Ref();
}
}
}
if (mem != NULL) {
// mem did not get reused; compact it.
if (status.ok()) {
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
}
mem->Unref();
}
return status;
}
Status DBImpl::WriteLevel0Table(MemTable* mem, VersionEdit* edit,
Version* base) {
mutex_.AssertHeld();
const uint64_t start_micros = env_->NowMicros();
FileMetaData meta;
meta.number = versions_->NewFileNumber();
pending_outputs_.insert(meta.number);
Iterator* iter = mem->NewIterator();
Log(options_.info_log, "Level-0 table #%llu: started",
(unsigned long long) meta.number);
Status s;
{
mutex_.Unlock();
s = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
mutex_.Lock();
}
Log(options_.info_log, "Level-0 table #%llu: %lld bytes %s",
(unsigned long long) meta.number,
(unsigned long long) meta.file_size,
s.ToString().c_str());
delete iter;
pending_outputs_.erase(meta.number);
// Note that if file_size is zero, the file has been deleted and
// should not be added to the manifest.
int level = 0;
if (s.ok() && meta.file_size > 0) {
const Slice min_user_key = meta.smallest.user_key();
const Slice max_user_key = meta.largest.user_key();
if (base != NULL) {
level = base->PickLevelForMemTableOutput(min_user_key, max_user_key);
}
edit->AddFile(level, meta.number, meta.file_size,
meta.smallest, meta.largest);
}
CompactionStats stats;
stats.micros = env_->NowMicros() - start_micros;
stats.bytes_written = meta.file_size;
stats_[level].Add(stats);
return s;
}
void DBImpl::CompactMemTable() {
mutex_.AssertHeld();
assert(imm_ != NULL);
// Save the contents of the memtable as a new Table
VersionEdit edit;
Version* base = versions_->current();
base->Ref();
Status s = WriteLevel0Table(imm_, &edit, base);
base->Unref();
if (s.ok() && shutting_down_.Acquire_Load()) {
s = Status::IOError("Deleting DB during memtable compaction");
}
// Replace immutable memtable with the generated Table
if (s.ok()) {
edit.SetPrevLogNumber(0);
edit.SetLogNumber(logfile_number_); // Earlier logs no longer needed
s = versions_->LogAndApply(&edit, &mutex_);
}
if (s.ok()) {
// Commit to the new state
imm_->Unref();
imm_ = NULL;
has_imm_.Release_Store(NULL);
DeleteObsoleteFiles();
} else {
RecordBackgroundError(s);
}
}
void DBImpl::CompactRange(const Slice* begin, const Slice* end) {
int max_level_with_files = 1;
{
MutexLock l(&mutex_);
Version* base = versions_->current();
for (int level = 1; level < config::kNumLevels; level++) {
if (base->OverlapInLevel(level, begin, end)) {
max_level_with_files = level;
}
}
}
TEST_CompactMemTable(); // TODO(sanjay): Skip if memtable does not overlap
for (int level = 0; level < max_level_with_files; level++) {
TEST_CompactRange(level, begin, end);
}
}
void DBImpl::TEST_CompactRange(int level, const Slice* begin,const Slice* end) {
assert(level >= 0);
assert(level + 1 < config::kNumLevels);
InternalKey begin_storage, end_storage;
ManualCompaction manual;
manual.level = level;
manual.done = false;
if (begin == NULL) {
manual.begin = NULL;
} else {
begin_storage = InternalKey(*begin, kMaxSequenceNumber, kValueTypeForSeek);
manual.begin = &begin_storage;
}
if (end == NULL) {
manual.end = NULL;
} else {
end_storage = InternalKey(*end, 0, static_cast<ValueType>(0));
manual.end = &end_storage;
}
MutexLock l(&mutex_);
while (!manual.done && !shutting_down_.Acquire_Load() && bg_error_.ok()) {
if (manual_compaction_ == NULL) { // Idle
manual_compaction_ = &manual;
MaybeScheduleCompaction();
} else { // Running either my compaction or another compaction.
bg_cv_.Wait();
}
}
if (manual_compaction_ == &manual) {
// Cancel my manual compaction since we aborted early for some reason.
manual_compaction_ = NULL;
}
}
Status DBImpl::TEST_CompactMemTable() {
// NULL batch means just wait for earlier writes to be done
Status s = Write(WriteOptions(), NULL);
if (s.ok()) {
// Wait until the compaction completes
MutexLock l(&mutex_);
while (imm_ != NULL && bg_error_.ok()) {
bg_cv_.Wait();
}
if (imm_ != NULL) {
s = bg_error_;
}
}
return s;
}
void DBImpl::RecordBackgroundError(const Status& s) {
mutex_.AssertHeld();
if (bg_error_.ok()) {
bg_error_ = s;
bg_cv_.SignalAll();
}
}
void DBImpl::MaybeScheduleCompaction() {
mutex_.AssertHeld();
if (bg_compaction_scheduled_) {
// Already scheduled
} else if (shutting_down_.Acquire_Load()) {
// DB is being deleted; no more background compactions
} else if (!bg_error_.ok()) {
// Already got an error; no more changes
} else if (imm_ == NULL &&
manual_compaction_ == NULL &&
!versions_->NeedsCompaction()) {
// No work to be done
} else {
bg_compaction_scheduled_ = true;
env_->Schedule(&DBImpl::BGWork, this);
}
}
void DBImpl::BGWork(void* db) {
reinterpret_cast<DBImpl*>(db)->BackgroundCall();
}
void DBImpl::BackgroundCall() {
MutexLock l(&mutex_);
assert(bg_compaction_scheduled_);
if (shutting_down_.Acquire_Load()) {
// No more background work when shutting down.
} else if (!bg_error_.ok()) {
// No more background work after a background error.
} else {
BackgroundCompaction();
}
bg_compaction_scheduled_ = false;
// Previous compaction may have produced too many files in a level,
// so reschedule another compaction if needed.
MaybeScheduleCompaction();
bg_cv_.SignalAll();
}
void DBImpl::BackgroundCompaction() {
mutex_.AssertHeld();
if (imm_ != NULL) {
CompactMemTable();
return;
}
Compaction* c;
bool is_manual = (manual_compaction_ != NULL);
InternalKey manual_end;
if (is_manual) {
ManualCompaction* m = manual_compaction_;
c = versions_->CompactRange(m->level, m->begin, m->end);
m->done = (c == NULL);
if (c != NULL) {
manual_end = c->input(0, c->num_input_files(0) - 1)->largest;
}
Log(options_.info_log,
"Manual compaction at level-%d from %s .. %s; will stop at %s\n",
m->level,
(m->begin ? m->begin->DebugString().c_str() : "(begin)"),
(m->end ? m->end->DebugString().c_str() : "(end)"),
(m->done ? "(end)" : manual_end.DebugString().c_str()));
} else {
c = versions_->PickCompaction();
}
Status status;
if (c == NULL) {
// Nothing to do
} else if (!is_manual && c->IsTrivialMove()) {
// Move file to next level
assert(c->num_input_files(0) == 1);
FileMetaData* f = c->input(0, 0);
c->edit()->DeleteFile(c->level(), f->number);
c->edit()->AddFile(c->level() + 1, f->number, f->file_size,
f->smallest, f->largest);
status = versions_->LogAndApply(c->edit(), &mutex_);
if (!status.ok()) {
RecordBackgroundError(status);
}
VersionSet::LevelSummaryStorage tmp;
Log(options_.info_log, "Moved #%lld to level-%d %lld bytes %s: %s\n",
static_cast<unsigned long long>(f->number),
c->level() + 1,
static_cast<unsigned long long>(f->file_size),
status.ToString().c_str(),
versions_->LevelSummary(&tmp));
} else {
CompactionState* compact = new CompactionState(c);
status = DoCompactionWork(compact);
if (!status.ok()) {
RecordBackgroundError(status);
}
CleanupCompaction(compact);
c->ReleaseInputs();
DeleteObsoleteFiles();
}
delete c;
if (status.ok()) {
// Done
} else if (shutting_down_.Acquire_Load()) {
// Ignore compaction errors found during shutting down
} else {
Log(options_.info_log,
"Compaction error: %s", status.ToString().c_str());
}
if (is_manual) {
ManualCompaction* m = manual_compaction_;
if (!status.ok()) {
m->done = true;
}
if (!m->done) {
// We only compacted part of the requested range. Update *m
// to the range that is left to be compacted.
m->tmp_storage = manual_end;
m->begin = &m->tmp_storage;
}
manual_compaction_ = NULL;
}
}
void DBImpl::CleanupCompaction(CompactionState* compact) {
mutex_.AssertHeld();
if (compact->builder != NULL) {
// May happen if we get a shutdown call in the middle of compaction
compact->builder->Abandon();
delete compact->builder;
} else {
assert(compact->outfile == NULL);
}
delete compact->outfile;
for (size_t i = 0; i < compact->outputs.size(); i++) {
const CompactionState::Output& out = compact->outputs[i];
pending_outputs_.erase(out.number);
}
delete compact;
}
Status DBImpl::OpenCompactionOutputFile(CompactionState* compact) {
assert(compact != NULL);
assert(compact->builder == NULL);
uint64_t file_number;
{
mutex_.Lock();
file_number = versions_->NewFileNumber();
pending_outputs_.insert(file_number);
CompactionState::Output out;
out.number = file_number;
out.smallest.Clear();
out.largest.Clear();
compact->outputs.push_back(out);
mutex_.Unlock();
}
// Make the output file
std::string fname = TableFileName(dbname_, file_number);
Status s = env_->NewWritableFile(fname, &compact->outfile);
if (s.ok()) {
compact->builder = new TableBuilder(options_, compact->outfile);
}
return s;
}
Status DBImpl::FinishCompactionOutputFile(CompactionState* compact,
Iterator* input) {
assert(compact != NULL);
assert(compact->outfile != NULL);
assert(compact->builder != NULL);
const uint64_t output_number = compact->current_output()->number;
assert(output_number != 0);
// Check for iterator errors
Status s = input->status();
const uint64_t current_entries = compact->builder->NumEntries();
if (s.ok()) {
s = compact->builder->Finish();
} else {
compact->builder->Abandon();
}
const uint64_t current_bytes = compact->builder->FileSize();
compact->current_output()->file_size = current_bytes;
compact->total_bytes += current_bytes;
delete compact->builder;
compact->builder = NULL;
// Finish and check for file errors
if (s.ok()) {
s = compact->outfile->Sync();
}
if (s.ok()) {
s = compact->outfile->Close();
}
delete compact->outfile;
compact->outfile = NULL;
if (s.ok() && current_entries > 0) {
// Verify that the table is usable
Iterator* iter = table_cache_->NewIterator(ReadOptions(),
output_number,
current_bytes);
s = iter->status();
delete iter;
if (s.ok()) {
Log(options_.info_log,
"Generated table #%llu@%d: %lld keys, %lld bytes",
(unsigned long long) output_number,
compact->compaction->level(),
(unsigned long long) current_entries,
(unsigned long long) current_bytes);
}
}
return s;
}
Status DBImpl::InstallCompactionResults(CompactionState* compact) {
mutex_.AssertHeld();
Log(options_.info_log, "Compacted %d@%d + %d@%d files => %lld bytes",
compact->compaction->num_input_files(0),
compact->compaction->level(),
compact->compaction->num_input_files(1),
compact->compaction->level() + 1,
static_cast<long long>(compact->total_bytes));
// Add compaction outputs
compact->compaction->AddInputDeletions(compact->compaction->edit());
const int level = compact->compaction->level();
for (size_t i = 0; i < compact->outputs.size(); i++) {
const CompactionState::Output& out = compact->outputs[i];
compact->compaction->edit()->AddFile(
level + 1,
out.number, out.file_size, out.smallest, out.largest);
}
return versions_->LogAndApply(compact->compaction->edit(), &mutex_);
}
Status DBImpl::DoCompactionWork(CompactionState* compact) {
const uint64_t start_micros = env_->NowMicros();
int64_t imm_micros = 0; // Micros spent doing imm_ compactions
Log(options_.info_log, "Compacting %d@%d + %d@%d files",
compact->compaction->num_input_files(0),
compact->compaction->level(),
compact->compaction->num_input_files(1),
compact->compaction->level() + 1);
assert(versions_->NumLevelFiles(compact->compaction->level()) > 0);
assert(compact->builder == NULL);
assert(compact->outfile == NULL);
if (snapshots_.empty()) {
compact->smallest_snapshot = versions_->LastSequence();
} else {
compact->smallest_snapshot = snapshots_.oldest()->number_;
}
// Release mutex while we're actually doing the compaction work
mutex_.Unlock();
Iterator* input = versions_->MakeInputIterator(compact->compaction);
input->SeekToFirst();
Status status;
ParsedInternalKey ikey;
std::string current_user_key;
bool has_current_user_key = false;
SequenceNumber last_sequence_for_key = kMaxSequenceNumber;
for (; input->Valid() && !shutting_down_.Acquire_Load(); ) {
// Prioritize immutable compaction work
if (has_imm_.NoBarrier_Load() != NULL) {
const uint64_t imm_start = env_->NowMicros();
mutex_.Lock();
if (imm_ != NULL) {
CompactMemTable();
bg_cv_.SignalAll(); // Wakeup MakeRoomForWrite() if necessary
}
mutex_.Unlock();
imm_micros += (env_->NowMicros() - imm_start);
}
Slice key = input->key();
if (compact->compaction->ShouldStopBefore(key) &&
compact->builder != NULL) {
status = FinishCompactionOutputFile(compact, input);
if (!status.ok()) {
break;
}
}
// Handle key/value, add to state, etc.
bool drop = false;
if (!ParseInternalKey(key, &ikey)) {
// Do not hide error keys
current_user_key.clear();
has_current_user_key = false;
last_sequence_for_key = kMaxSequenceNumber;
} else {
if (!has_current_user_key ||
user_comparator()->Compare(ikey.user_key,
Slice(current_user_key)) != 0) {
// First occurrence of this user key
current_user_key.assign(ikey.user_key.data(), ikey.user_key.size());
has_current_user_key = true;
last_sequence_for_key = kMaxSequenceNumber;
}
if (last_sequence_for_key <= compact->smallest_snapshot) {
// Hidden by an newer entry for same user key
drop = true; // (A)
} else if (ikey.type == kTypeDeletion &&
ikey.sequence <= compact->smallest_snapshot &&
compact->compaction->IsBaseLevelForKey(ikey.user_key)) {
// For this user key:
// (1) there is no data in higher levels
// (2) data in lower levels will have larger sequence numbers
// (3) data in layers that are being compacted here and have
// smaller sequence numbers will be dropped in the next
// few iterations of this loop (by rule (A) above).
// Therefore this deletion marker is obsolete and can be dropped.
drop = true;
}
last_sequence_for_key = ikey.sequence;
}
#if 0
Log(options_.info_log,
" Compact: %s, seq %d, type: %d %d, drop: %d, is_base: %d, "
"%d smallest_snapshot: %d",
ikey.user_key.ToString().c_str(),
(int)ikey.sequence, ikey.type, kTypeValue, drop,
compact->compaction->IsBaseLevelForKey(ikey.user_key),
(int)last_sequence_for_key, (int)compact->smallest_snapshot);
#endif
if (!drop) {
// Open output file if necessary
if (compact->builder == NULL) {
status = OpenCompactionOutputFile(compact);
if (!status.ok()) {
break;
}
}
if (compact->builder->NumEntries() == 0) {
compact->current_output()->smallest.DecodeFrom(key);
}
compact->current_output()->largest.DecodeFrom(key);
compact->builder->Add(key, input->value());
// Close output file if it is big enough
if (compact->builder->FileSize() >=
compact->compaction->MaxOutputFileSize()) {
status = FinishCompactionOutputFile(compact, input);
if (!status.ok()) {
break;
}
}
}
input->Next();
}
if (status.ok() && shutting_down_.Acquire_Load()) {
status = Status::IOError("Deleting DB during compaction");
}
if (status.ok() && compact->builder != NULL) {
status = FinishCompactionOutputFile(compact, input);
}
if (status.ok()) {
status = input->status();
}
delete input;
input = NULL;
CompactionStats stats;
stats.micros = env_->NowMicros() - start_micros - imm_micros;
for (int which = 0; which < 2; which++) {
for (int i = 0; i < compact->compaction->num_input_files(which); i++) {
stats.bytes_read += compact->compaction->input(which, i)->file_size;
}
}
for (size_t i = 0; i < compact->outputs.size(); i++) {
stats.bytes_written += compact->outputs[i].file_size;
}
mutex_.Lock();
stats_[compact->compaction->level() + 1].Add(stats);
if (status.ok()) {
status = InstallCompactionResults(compact);
}
if (!status.ok()) {
RecordBackgroundError(status);
}
VersionSet::LevelSummaryStorage tmp;
Log(options_.info_log,
"compacted to: %s", versions_->LevelSummary(&tmp));
return status;
}
namespace {
struct IterState {
port::Mutex* mu;
Version* version;
MemTable* mem;
MemTable* imm;
};
static void CleanupIteratorState(void* arg1, void* arg2) {
IterState* state = reinterpret_cast<IterState*>(arg1);
state->mu->Lock();
state->mem->Unref();
if (state->imm != NULL) state->imm->Unref();
state->version->Unref();
state->mu->Unlock();
delete state;
}
} // namespace
Iterator* DBImpl::NewInternalIterator(const ReadOptions& options,
SequenceNumber* latest_snapshot,
uint32_t* seed) {
IterState* cleanup = new IterState;
mutex_.Lock();
*latest_snapshot = versions_->LastSequence();
// Collect together all needed child iterators
std::vector<Iterator*> list;
list.push_back(mem_->NewIterator());
mem_->Ref();
if (imm_ != NULL) {
list.push_back(imm_->NewIterator());
imm_->Ref();
}
versions_->current()->AddIterators(options, &list);
Iterator* internal_iter =
NewMergingIterator(&internal_comparator_, &list[0], list.size());
versions_->current()->Ref();
cleanup->mu = &mutex_;
cleanup->mem = mem_;
cleanup->imm = imm_;
cleanup->version = versions_->current();
internal_iter->RegisterCleanup(CleanupIteratorState, cleanup, NULL);
*seed = ++seed_;
mutex_.Unlock();
return internal_iter;
}
Iterator* DBImpl::TEST_NewInternalIterator() {
SequenceNumber ignored;
uint32_t ignored_seed;
return NewInternalIterator(ReadOptions(), &ignored, &ignored_seed);
}
int64_t DBImpl::TEST_MaxNextLevelOverlappingBytes() {
MutexLock l(&mutex_);
return versions_->MaxNextLevelOverlappingBytes();
}
Status DBImpl::Get(const ReadOptions& options,
const Slice& key,
std::string* value) {
Status s;
MutexLock l(&mutex_);
SequenceNumber snapshot;
if (options.snapshot != NULL) {
snapshot = reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_;
} else {
snapshot = versions_->LastSequence();
}
MemTable* mem = mem_;
MemTable* imm = imm_;
Version* current = versions_->current();
mem->Ref();
if (imm != NULL) imm->Ref();
current->Ref();
bool have_stat_update = false;
Version::GetStats stats;
// Unlock while reading from files and memtables
{
mutex_.Unlock();
// First look in the memtable, then in the immutable memtable (if any).
LookupKey lkey(key, snapshot);
if (mem->Get(lkey, value, &s)) {
// Done
} else if (imm != NULL && imm->Get(lkey, value, &s)) {
// Done
} else {
s = current->Get(options, lkey, value, &stats);
have_stat_update = true;
}
mutex_.Lock();
}
if (have_stat_update && current->UpdateStats(stats)) {
MaybeScheduleCompaction();
}
mem->Unref();
if (imm != NULL) imm->Unref();
current->Unref();
return s;
}
Iterator* DBImpl::NewIterator(const ReadOptions& options) {
SequenceNumber latest_snapshot;
uint32_t seed;
Iterator* iter = NewInternalIterator(options, &latest_snapshot, &seed);
return NewDBIterator(
this, user_comparator(), iter,
(options.snapshot != NULL
? reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_
: latest_snapshot),
seed);
}
void DBImpl::RecordReadSample(Slice key) {
MutexLock l(&mutex_);
if (versions_->current()->RecordReadSample(key)) {
MaybeScheduleCompaction();
}
}
const Snapshot* DBImpl::GetSnapshot() {
MutexLock l(&mutex_);
return snapshots_.New(versions_->LastSequence());
}
void DBImpl::ReleaseSnapshot(const Snapshot* s) {
MutexLock l(&mutex_);
snapshots_.Delete(reinterpret_cast<const SnapshotImpl*>(s));
}
// Convenience methods
Status DBImpl::Put(const WriteOptions& o, const Slice& key, const Slice& val) {
return DB::Put(o, key, val);
}
Status DBImpl::Delete(const WriteOptions& options, const Slice& key) {
return DB::Delete(options, key);
}
Status DBImpl::Write(const WriteOptions& options, WriteBatch* my_batch) {
Writer w(&mutex_);
w.batch = my_batch;
w.sync = options.sync;
w.done = false;
MutexLock l(&mutex_);
writers_.push_back(&w);
while (!w.done && &w != writers_.front()) {
w.cv.Wait();
}
if (w.done) {
return w.status;
}
// May temporarily unlock and wait.
Status status = MakeRoomForWrite(my_batch == NULL);
uint64_t last_sequence = versions_->LastSequence();
Writer* last_writer = &w;
if (status.ok() && my_batch != NULL) { // NULL batch is for compactions
WriteBatch* updates = BuildBatchGroup(&last_writer);
WriteBatchInternal::SetSequence(updates, last_sequence + 1);
last_sequence += WriteBatchInternal::Count(updates);
// Add to log and apply to memtable. We can release the lock
// during this phase since &w is currently responsible for logging
// and protects against concurrent loggers and concurrent writes
// into mem_.
{
mutex_.Unlock();
status = log_->AddRecord(WriteBatchInternal::Contents(updates));
bool sync_error = false;
if (status.ok() && options.sync) {
status = logfile_->Sync();
if (!status.ok()) {
sync_error = true;
}
}
if (status.ok()) {
status = WriteBatchInternal::InsertInto(updates, mem_);
}
mutex_.Lock();
if (sync_error) {
// The state of the log file is indeterminate: the log record we
// just added may or may not show up when the DB is re-opened.
// So we force the DB into a mode where all future writes fail.
RecordBackgroundError(status);
}
}
if (updates == tmp_batch_) tmp_batch_->Clear();
versions_->SetLastSequence(last_sequence);
}
while (true) {
Writer* ready = writers_.front();
writers_.pop_front();
if (ready != &w) {
ready->status = status;
ready->done = true;
ready->cv.Signal();
}
if (ready == last_writer) break;
}
// Notify new head of write queue
if (!writers_.empty()) {
writers_.front()->cv.Signal();
}
return status;
}
// REQUIRES: Writer list must be non-empty
// REQUIRES: First writer must have a non-NULL batch
WriteBatch* DBImpl::BuildBatchGroup(Writer** last_writer) {
assert(!writers_.empty());
Writer* first = writers_.front();
WriteBatch* result = first->batch;
assert(result != NULL);
size_t size = WriteBatchInternal::ByteSize(first->batch);
// Allow the group to grow up to a maximum size, but if the
// original write is small, limit the growth so we do not slow
// down the small write too much.
size_t max_size = 1 << 20;
if (size <= (128<<10)) {
max_size = size + (128<<10);
}
*last_writer = first;
std::deque<Writer*>::iterator iter = writers_.begin();
++iter; // Advance past "first"
for (; iter != writers_.end(); ++iter) {
Writer* w = *iter;
if (w->sync && !first->sync) {
// Do not include a sync write into a batch handled by a non-sync write.
break;
}
if (w->batch != NULL) {
size += WriteBatchInternal::ByteSize(w->batch);
if (size > max_size) {
// Do not make batch too big
break;
}
// Append to *result
if (result == first->batch) {
// Switch to temporary batch instead of disturbing caller's batch
result = tmp_batch_;
assert(WriteBatchInternal::Count(result) == 0);
WriteBatchInternal::Append(result, first->batch);
}
WriteBatchInternal::Append(result, w->batch);
}
*last_writer = w;
}
return result;
}
// REQUIRES: mutex_ is held
// REQUIRES: this thread is currently at the front of the writer queue
Status DBImpl::MakeRoomForWrite(bool force) {
mutex_.AssertHeld();
assert(!writers_.empty());
bool allow_delay = !force;
Status s;
while (true) {
if (!bg_error_.ok()) {
// Yield previous error
s = bg_error_;
break;
} else if (
allow_delay &&
versions_->NumLevelFiles(0) >= config::kL0_SlowdownWritesTrigger) {
// We are getting close to hitting a hard limit on the number of
// L0 files. Rather than delaying a single write by several
// seconds when we hit the hard limit, start delaying each
// individual write by 1ms to reduce latency variance. Also,
// this delay hands over some CPU to the compaction thread in
// case it is sharing the same core as the writer.
mutex_.Unlock();
env_->SleepForMicroseconds(1000);
allow_delay = false; // Do not delay a single write more than once
mutex_.Lock();
} else if (!force &&
(mem_->ApproximateMemoryUsage() <= options_.write_buffer_size)) {
// There is room in current memtable
break;
} else if (imm_ != NULL) {
// We have filled up the current memtable, but the previous
// one is still being compacted, so we wait.
Log(options_.info_log, "Current memtable full; waiting...\n");
bg_cv_.Wait();
} else if (versions_->NumLevelFiles(0) >= config::kL0_StopWritesTrigger) {
// There are too many level-0 files.
Log(options_.info_log, "Too many L0 files; waiting...\n");
bg_cv_.Wait();
} else {
// Attempt to switch to a new memtable and trigger compaction of old
assert(versions_->PrevLogNumber() == 0);
uint64_t new_log_number = versions_->NewFileNumber();
WritableFile* lfile = NULL;
s = env_->NewWritableFile(LogFileName(dbname_, new_log_number), &lfile);
if (!s.ok()) {
// Avoid chewing through file number space in a tight loop.
versions_->ReuseFileNumber(new_log_number);
break;
}
delete log_;
delete logfile_;
logfile_ = lfile;
logfile_number_ = new_log_number;
log_ = new log::Writer(lfile);
imm_ = mem_;
has_imm_.Release_Store(imm_);
mem_ = new MemTable(internal_comparator_);
mem_->Ref();
force = false; // Do not force another compaction if have room
MaybeScheduleCompaction();
}
}
return s;
}
bool DBImpl::GetProperty(const Slice& property, std::string* value) {
value->clear();
MutexLock l(&mutex_);
Slice in = property;
Slice prefix("leveldb.");
if (!in.starts_with(prefix)) return false;
in.remove_prefix(prefix.size());
if (in.starts_with("num-files-at-level")) {
in.remove_prefix(strlen("num-files-at-level"));
uint64_t level;
bool ok = ConsumeDecimalNumber(&in, &level) && in.empty();
if (!ok || level >= config::kNumLevels) {
return false;
} else {
char buf[100];
snprintf(buf, sizeof(buf), "%d",
versions_->NumLevelFiles(static_cast<int>(level)));
*value = buf;
return true;
}
} else if (in == "stats") {
char buf[200];
snprintf(buf, sizeof(buf),
" Compactions\n"
"Level Files Size(MB) Time(sec) Read(MB) Write(MB)\n"
"--------------------------------------------------\n"
);
value->append(buf);
for (int level = 0; level < config::kNumLevels; level++) {
int files = versions_->NumLevelFiles(level);
if (stats_[level].micros > 0 || files > 0) {
snprintf(
buf, sizeof(buf),
"%3d %8d %8.0f %9.0f %8.0f %9.0f\n",
level,
files,
versions_->NumLevelBytes(level) / 1048576.0,
stats_[level].micros / 1e6,
stats_[level].bytes_read / 1048576.0,
stats_[level].bytes_written / 1048576.0);
value->append(buf);
}
}
return true;
} else if (in == "sstables") {
*value = versions_->current()->DebugString();
return true;
} else if (in == "approximate-memory-usage") {
size_t total_usage = options_.block_cache->TotalCharge();
if (mem_) {
total_usage += mem_->ApproximateMemoryUsage();
}
if (imm_) {
total_usage += imm_->ApproximateMemoryUsage();
}
char buf[50];
snprintf(buf, sizeof(buf), "%llu",
static_cast<unsigned long long>(total_usage));
value->append(buf);
return true;
}
return false;
}
void DBImpl::GetApproximateSizes(
const Range* range, int n,
uint64_t* sizes) {
// TODO(opt): better implementation
Version* v;
{
MutexLock l(&mutex_);
versions_->current()->Ref();
v = versions_->current();
}
for (int i = 0; i < n; i++) {
// Convert user_key into a corresponding internal key.
InternalKey k1(range[i].start, kMaxSequenceNumber, kValueTypeForSeek);
InternalKey k2(range[i].limit, kMaxSequenceNumber, kValueTypeForSeek);
uint64_t start = versions_->ApproximateOffsetOf(v, k1);
uint64_t limit = versions_->ApproximateOffsetOf(v, k2);
sizes[i] = (limit >= start ? limit - start : 0);
}
{
MutexLock l(&mutex_);
v->Unref();
}
}
// Default implementations of convenience methods that subclasses of DB
// can call if they wish
Status DB::Put(const WriteOptions& opt, const Slice& key, const Slice& value) {
WriteBatch batch;
batch.Put(key, value);
return Write(opt, &batch);
}
Status DB::Delete(const WriteOptions& opt, const Slice& key) {
WriteBatch batch;
batch.Delete(key);
return Write(opt, &batch);
}
DB::~DB() { }
Status DB::Open(const Options& options, const std::string& dbname,
DB** dbptr) {
*dbptr = NULL;
DBImpl* impl = new DBImpl(options, dbname);
impl->mutex_.Lock();
VersionEdit edit;
// Recover handles create_if_missing, error_if_exists
bool save_manifest = false;
Status s = impl->Recover(&edit, &save_manifest);
if (s.ok() && impl->mem_ == NULL) {
// Create new log and a corresponding memtable.
uint64_t new_log_number = impl->versions_->NewFileNumber();
WritableFile* lfile;
s = options.env->NewWritableFile(LogFileName(dbname, new_log_number),
&lfile);
if (s.ok()) {
edit.SetLogNumber(new_log_number);
impl->logfile_ = lfile;
impl->logfile_number_ = new_log_number;
impl->log_ = new log::Writer(lfile);
impl->mem_ = new MemTable(impl->internal_comparator_);
impl->mem_->Ref();
}
}
if (s.ok() && save_manifest) {
edit.SetPrevLogNumber(0); // No older logs needed after recovery.
edit.SetLogNumber(impl->logfile_number_);
s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
}
if (s.ok()) {
impl->DeleteObsoleteFiles();
impl->MaybeScheduleCompaction();
}
impl->mutex_.Unlock();
if (s.ok()) {
assert(impl->mem_ != NULL);
*dbptr = impl;
} else {
delete impl;
}
return s;
}
Snapshot::~Snapshot() {
}
Status DestroyDB(const std::string& dbname, const Options& options) {
Env* env = options.env;
std::vector<std::string> filenames;
// Ignore error in case directory does not exist
env->GetChildren(dbname, &filenames);
if (filenames.empty()) {
return Status::OK();
}
FileLock* lock;
const std::string lockname = LockFileName(dbname);
Status result = env->LockFile(lockname, &lock);
if (result.ok()) {
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type != kDBLockFile) { // Lock file will be deleted at end
Status del = env->DeleteFile(dbname + "/" + filenames[i]);
if (result.ok() && !del.ok()) {
result = del;
}
}
}
env->UnlockFile(lock); // Ignore error since state is already gone
env->DeleteFile(lockname);
env->DeleteDir(dbname); // Ignore error in case dir contains other files
}
return result;
}
} // namespace leveldb
diff --git a/src/leveldb/db/leveldbutil.cc b/src/leveldb/db/leveldbutil.cc
index 9f4b7dd70..d06d64d64 100644
--- a/src/leveldb/db/leveldbutil.cc
+++ b/src/leveldb/db/leveldbutil.cc
@@ -1,64 +1,65 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "leveldb/dumpfile.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
namespace leveldb {
namespace {
class StdoutPrinter : public WritableFile {
public:
virtual Status Append(const Slice& data) {
fwrite(data.data(), 1, data.size(), stdout);
return Status::OK();
}
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
+ virtual std::string GetName() const { return "[stdout]"; }
};
bool HandleDumpCommand(Env* env, char** files, int num) {
StdoutPrinter printer;
bool ok = true;
for (int i = 0; i < num; i++) {
Status s = DumpFile(env, files[i], &printer);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
ok = false;
}
}
return ok;
}
} // namespace
} // namespace leveldb
static void Usage() {
fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n"
);
}
int main(int argc, char** argv) {
leveldb::Env* env = leveldb::Env::Default();
bool ok = true;
if (argc < 2) {
Usage();
ok = false;
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
} else {
Usage();
ok = false;
}
}
return (ok ? 0 : 1);
}
diff --git a/src/leveldb/db/log_reader.cc b/src/leveldb/db/log_reader.cc
index a6d304545..8b6ad136d 100644
--- a/src/leveldb/db/log_reader.cc
+++ b/src/leveldb/db/log_reader.cc
@@ -1,284 +1,284 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/log_reader.h"
#include <stdio.h>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
namespace leveldb {
namespace log {
Reader::Reporter::~Reporter() {
}
Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset)
: file_(file),
reporter_(reporter),
checksum_(checksum),
backing_store_(new char[kBlockSize]),
buffer_(),
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset),
resyncing_(initial_offset > 0) {
}
Reader::~Reader() {
delete[] backing_store_;
}
bool Reader::SkipToInitialBlock() {
size_t offset_in_block = initial_offset_ % kBlockSize;
uint64_t block_start_location = initial_offset_ - offset_in_block;
// Don't search a block if we'd be in the trailer
if (offset_in_block > kBlockSize - 6) {
offset_in_block = 0;
block_start_location += kBlockSize;
}
end_of_buffer_offset_ = block_start_location;
// Skip to start of first block that can contain the initial record
if (block_start_location > 0) {
Status skip_status = file_->Skip(block_start_location);
if (!skip_status.ok()) {
ReportDrop(block_start_location, skip_status);
return false;
}
}
return true;
}
bool Reader::ReadRecord(Slice* record, std::string* scratch) {
if (last_record_offset_ < initial_offset_) {
if (!SkipToInitialBlock()) {
return false;
}
}
scratch->clear();
record->clear();
bool in_fragmented_record = false;
// Record offset of the logical record that we're reading
// 0 is a dummy value to make compilers happy
uint64_t prospective_record_offset = 0;
Slice fragment;
while (true) {
const unsigned int record_type = ReadPhysicalRecord(&fragment);
// ReadPhysicalRecord may have only had an empty trailer remaining in its
// internal buffer. Calculate the offset of the next physical record now
// that it has returned, properly accounting for its header size.
uint64_t physical_record_offset =
end_of_buffer_offset_ - buffer_.size() - kHeaderSize - fragment.size();
if (resyncing_) {
if (record_type == kMiddleType) {
continue;
} else if (record_type == kLastType) {
resyncing_ = false;
continue;
} else {
resyncing_ = false;
}
}
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(1)");
}
}
prospective_record_offset = physical_record_offset;
scratch->clear();
*record = fragment;
last_record_offset_ = prospective_record_offset;
return true;
case kFirstType:
if (in_fragmented_record) {
// Handle bug in earlier versions of log::Writer where
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
ReportCorruption(scratch->size(), "partial record without end(2)");
}
}
prospective_record_offset = physical_record_offset;
scratch->assign(fragment.data(), fragment.size());
in_fragmented_record = true;
break;
case kMiddleType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(1)");
} else {
scratch->append(fragment.data(), fragment.size());
}
break;
case kLastType:
if (!in_fragmented_record) {
ReportCorruption(fragment.size(),
"missing start of fragmented record(2)");
} else {
scratch->append(fragment.data(), fragment.size());
*record = Slice(*scratch);
last_record_offset_ = prospective_record_offset;
return true;
}
break;
case kEof:
if (in_fragmented_record) {
// This can be caused by the writer dying immediately after
// writing a physical record but before completing the next; don't
// treat it as a corruption, just ignore the entire logical record.
scratch->clear();
}
return false;
case kBadRecord:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "error in middle of record");
in_fragmented_record = false;
scratch->clear();
}
break;
default: {
char buf[40];
snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
ReportCorruption(
(fragment.size() + (in_fragmented_record ? scratch->size() : 0)),
buf);
in_fragmented_record = false;
scratch->clear();
break;
}
}
}
return false;
}
uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
void Reader::ReportCorruption(uint64_t bytes, const char* reason) {
- ReportDrop(bytes, Status::Corruption(reason));
+ ReportDrop(bytes, Status::Corruption(reason, file_->GetName()));
}
void Reader::ReportDrop(uint64_t bytes, const Status& reason) {
if (reporter_ != NULL &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(static_cast<size_t>(bytes), reason);
}
}
unsigned int Reader::ReadPhysicalRecord(Slice* result) {
while (true) {
if (buffer_.size() < kHeaderSize) {
if (!eof_) {
// Last read was a full read, so this is a trailer to skip
buffer_.clear();
Status status = file_->Read(kBlockSize, &buffer_, backing_store_);
end_of_buffer_offset_ += buffer_.size();
if (!status.ok()) {
buffer_.clear();
ReportDrop(kBlockSize, status);
eof_ = true;
return kEof;
} else if (buffer_.size() < kBlockSize) {
eof_ = true;
}
continue;
} else {
// Note that if buffer_ is non-empty, we have a truncated header at the
// end of the file, which can be caused by the writer crashing in the
// middle of writing the header. Instead of considering this an error,
// just report EOF.
buffer_.clear();
return kEof;
}
}
// Parse the header
const char* header = buffer_.data();
const uint32_t a = static_cast<uint32_t>(header[4]) & 0xff;
const uint32_t b = static_cast<uint32_t>(header[5]) & 0xff;
const unsigned int type = header[6];
const uint32_t length = a | (b << 8);
if (kHeaderSize + length > buffer_.size()) {
size_t drop_size = buffer_.size();
buffer_.clear();
if (!eof_) {
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
}
// If the end of the file has been reached without reading |length| bytes
// of payload, assume the writer died in the middle of writing the record.
// Don't report a corruption.
return kEof;
}
if (type == kZeroType && length == 0) {
// Skip zero length record without reporting any drops since
// such records are produced by the mmap based writing code in
// env_posix.cc that preallocates file regions.
buffer_.clear();
return kBadRecord;
}
// Check crc
if (checksum_) {
uint32_t expected_crc = crc32c::Unmask(DecodeFixed32(header));
uint32_t actual_crc = crc32c::Value(header + 6, 1 + length);
if (actual_crc != expected_crc) {
// Drop the rest of the buffer since "length" itself may have
// been corrupted and if we trust it, we could find some
// fragment of a real log record that just happens to look
// like a valid log record.
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "checksum mismatch");
return kBadRecord;
}
}
buffer_.remove_prefix(kHeaderSize + length);
// Skip physical record that started before initial_offset_
if (end_of_buffer_offset_ - buffer_.size() - kHeaderSize - length <
initial_offset_) {
result->clear();
return kBadRecord;
}
*result = Slice(header + kHeaderSize, length);
return type;
}
}
} // namespace log
} // namespace leveldb
diff --git a/src/leveldb/db/repair.cc b/src/leveldb/db/repair.cc
index 4cd4bb047..7281e3d34 100644
--- a/src/leveldb/db/repair.cc
+++ b/src/leveldb/db/repair.cc
@@ -1,461 +1,461 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// We recover the contents of the descriptor from the other files we find.
// (1) Any log files are first converted to tables
// (2) We scan every table to compute
// (a) smallest/largest for the table
// (b) largest sequence number in the table
// (3) We generate descriptor contents:
// - log number is set to zero
// - next-file-number is set to 1 + largest file number we found
// - last-sequence-number is set to largest sequence# found across
// all tables (see 2c)
// - compaction pointers are cleared
// - every table file is added at level 0
//
// Possible optimization 1:
// (a) Compute total size and use to pick appropriate max-level M
// (b) Sort tables by largest sequence# in the table
// (c) For each table: if it overlaps earlier table, place in level-0,
// else place in level-M.
// Possible optimization 2:
// Store per-table metadata (smallest, largest, largest-seq#, ...)
// in the table's meta section to speed up ScanTable.
#include "db/builder.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/memtable.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
namespace leveldb {
namespace {
class Repairer {
public:
Repairer(const std::string& dbname, const Options& options)
: dbname_(dbname),
env_(options.env),
icmp_(options.comparator),
ipolicy_(options.filter_policy),
options_(SanitizeOptions(dbname, &icmp_, &ipolicy_, options)),
owns_info_log_(options_.info_log != options.info_log),
owns_cache_(options_.block_cache != options.block_cache),
next_file_number_(1) {
// TableCache can be small since we expect each table to be opened once.
table_cache_ = new TableCache(dbname_, &options_, 10);
}
~Repairer() {
delete table_cache_;
if (owns_info_log_) {
delete options_.info_log;
}
if (owns_cache_) {
delete options_.block_cache;
}
}
Status Run() {
Status status = FindFiles();
if (status.ok()) {
ConvertLogFilesToTables();
ExtractMetaData();
status = WriteDescriptor();
}
if (status.ok()) {
unsigned long long bytes = 0;
for (size_t i = 0; i < tables_.size(); i++) {
bytes += tables_[i].meta.file_size;
}
Log(options_.info_log,
"**** Repaired leveldb %s; "
"recovered %d files; %llu bytes. "
"Some data may have been lost. "
"****",
dbname_.c_str(),
static_cast<int>(tables_.size()),
bytes);
}
return status;
}
private:
struct TableInfo {
FileMetaData meta;
SequenceNumber max_sequence;
};
std::string const dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
Options const options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
Status FindFiles() {
std::vector<std::string> filenames;
Status status = env_->GetChildren(dbname_, &filenames);
if (!status.ok()) {
return status;
}
if (filenames.empty()) {
return Status::IOError(dbname_, "repair found no files");
}
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
if (type == kDescriptorFile) {
manifests_.push_back(filenames[i]);
} else {
if (number + 1 > next_file_number_) {
next_file_number_ = number + 1;
}
if (type == kLogFile) {
logs_.push_back(number);
} else if (type == kTableFile) {
table_numbers_.push_back(number);
} else {
// Ignore other files
}
}
}
}
return status;
}
void ConvertLogFilesToTables() {
for (size_t i = 0; i < logs_.size(); i++) {
std::string logname = LogFileName(dbname_, logs_[i]);
Status status = ConvertLogToTable(logs_[i]);
if (!status.ok()) {
Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
(unsigned long long) logs_[i],
status.ToString().c_str());
}
ArchiveFile(logname);
}
}
Status ConvertLogToTable(uint64_t log) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
Logger* info_log;
uint64_t lognum;
virtual void Corruption(size_t bytes, const Status& s) {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long) lognum,
static_cast<int>(bytes),
s.ToString().c_str());
}
};
// Open the log file
std::string logname = LogFileName(dbname_, log);
SequentialFile* lfile;
Status status = env_->NewSequentialFile(logname, &lfile);
if (!status.ok()) {
return status;
}
// Create the log reader.
LogReporter reporter;
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.lognum = log;
// We intentionally make log::Reader do checksumming so that
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
log::Reader reader(lfile, &reporter, false/*do not checksum*/,
0/*initial_offset*/);
// Read all the records and add to a memtable
std::string scratch;
Slice record;
WriteBatch batch;
MemTable* mem = new MemTable(icmp_);
mem->Ref();
int counter = 0;
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
- record.size(), Status::Corruption("log record too small"));
+ record.size(), Status::Corruption("log record too small", logname));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
status = WriteBatchInternal::InsertInto(&batch, mem);
if (status.ok()) {
counter += WriteBatchInternal::Count(&batch);
} else {
Log(options_.info_log, "Log #%llu: ignoring %s",
(unsigned long long) log,
status.ToString().c_str());
status = Status::OK(); // Keep going with rest of file
}
}
delete lfile;
// Do not record a version edit for this conversion to a Table
// since ExtractMetaData() will also generate edits.
FileMetaData meta;
meta.number = next_file_number_++;
Iterator* iter = mem->NewIterator();
status = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
delete iter;
mem->Unref();
mem = NULL;
if (status.ok()) {
if (meta.file_size > 0) {
table_numbers_.push_back(meta.number);
}
}
Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
(unsigned long long) log,
counter,
(unsigned long long) meta.number,
status.ToString().c_str());
return status;
}
void ExtractMetaData() {
for (size_t i = 0; i < table_numbers_.size(); i++) {
ScanTable(table_numbers_[i]);
}
}
Iterator* NewTableIterator(const FileMetaData& meta) {
// Same as compaction iterators: if paranoid_checks are on, turn
// on checksum verification.
ReadOptions r;
r.verify_checksums = options_.paranoid_checks;
return table_cache_->NewIterator(r, meta.number, meta.file_size);
}
void ScanTable(uint64_t number) {
TableInfo t;
t.meta.number = number;
std::string fname = TableFileName(dbname_, number);
Status status = env_->GetFileSize(fname, &t.meta.file_size);
if (!status.ok()) {
// Try alternate file name.
fname = SSTTableFileName(dbname_, number);
Status s2 = env_->GetFileSize(fname, &t.meta.file_size);
if (s2.ok()) {
status = Status::OK();
}
}
if (!status.ok()) {
ArchiveFile(TableFileName(dbname_, number));
ArchiveFile(SSTTableFileName(dbname_, number));
Log(options_.info_log, "Table #%llu: dropped: %s",
(unsigned long long) t.meta.number,
status.ToString().c_str());
return;
}
// Extract metadata by scanning through table.
int counter = 0;
Iterator* iter = NewTableIterator(t.meta);
bool empty = true;
ParsedInternalKey parsed;
t.max_sequence = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t.meta.number,
EscapeString(key).c_str());
continue;
}
counter++;
if (empty) {
empty = false;
t.meta.smallest.DecodeFrom(key);
}
t.meta.largest.DecodeFrom(key);
if (parsed.sequence > t.max_sequence) {
t.max_sequence = parsed.sequence;
}
}
if (!iter->status().ok()) {
status = iter->status();
}
delete iter;
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t.meta.number,
counter,
status.ToString().c_str());
if (status.ok()) {
tables_.push_back(t);
} else {
RepairTable(fname, t); // RepairTable archives input file.
}
}
void RepairTable(const std::string& src, TableInfo t) {
// We will copy src contents to a new table and then rename the
// new table over the source.
// Create builder.
std::string copy = TableFileName(dbname_, next_file_number_++);
WritableFile* file;
Status s = env_->NewWritableFile(copy, &file);
if (!s.ok()) {
return;
}
TableBuilder* builder = new TableBuilder(options_, file);
// Copy data.
Iterator* iter = NewTableIterator(t.meta);
int counter = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
builder->Add(iter->key(), iter->value());
counter++;
}
delete iter;
ArchiveFile(src);
if (counter == 0) {
builder->Abandon(); // Nothing to save
} else {
s = builder->Finish();
if (s.ok()) {
t.meta.file_size = builder->FileSize();
}
}
delete builder;
builder = NULL;
if (s.ok()) {
s = file->Close();
}
delete file;
file = NULL;
if (counter > 0 && s.ok()) {
std::string orig = TableFileName(dbname_, t.meta.number);
s = env_->RenameFile(copy, orig);
if (s.ok()) {
Log(options_.info_log, "Table #%llu: %d entries repaired",
(unsigned long long) t.meta.number, counter);
tables_.push_back(t);
}
}
if (!s.ok()) {
env_->DeleteFile(copy);
}
}
Status WriteDescriptor() {
std::string tmp = TempFileName(dbname_, 1);
WritableFile* file;
Status status = env_->NewWritableFile(tmp, &file);
if (!status.ok()) {
return status;
}
SequenceNumber max_sequence = 0;
for (size_t i = 0; i < tables_.size(); i++) {
if (max_sequence < tables_[i].max_sequence) {
max_sequence = tables_[i].max_sequence;
}
}
edit_.SetComparatorName(icmp_.user_comparator()->Name());
edit_.SetLogNumber(0);
edit_.SetNextFile(next_file_number_);
edit_.SetLastSequence(max_sequence);
for (size_t i = 0; i < tables_.size(); i++) {
// TODO(opt): separate out into multiple levels
const TableInfo& t = tables_[i];
edit_.AddFile(0, t.meta.number, t.meta.file_size,
t.meta.smallest, t.meta.largest);
}
//fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
{
log::Writer log(file);
std::string record;
edit_.EncodeTo(&record);
status = log.AddRecord(record);
}
if (status.ok()) {
status = file->Close();
}
delete file;
file = NULL;
if (!status.ok()) {
env_->DeleteFile(tmp);
} else {
// Discard older manifests
for (size_t i = 0; i < manifests_.size(); i++) {
ArchiveFile(dbname_ + "/" + manifests_[i]);
}
// Install new manifest
status = env_->RenameFile(tmp, DescriptorFileName(dbname_, 1));
if (status.ok()) {
status = SetCurrentFile(env_, dbname_, 1);
} else {
env_->DeleteFile(tmp);
}
}
return status;
}
void ArchiveFile(const std::string& fname) {
// Move into another directory. E.g., for
// dir/foo
// rename to
// dir/lost/foo
const char* slash = strrchr(fname.c_str(), '/');
std::string new_dir;
if (slash != NULL) {
new_dir.assign(fname.data(), slash - fname.data());
}
new_dir.append("/lost");
env_->CreateDir(new_dir); // Ignore error
std::string new_file = new_dir;
new_file.append("/");
new_file.append((slash == NULL) ? fname.c_str() : slash + 1);
Status s = env_->RenameFile(fname, new_file);
Log(options_.info_log, "Archiving %s: %s\n",
fname.c_str(), s.ToString().c_str());
}
};
} // namespace
Status RepairDB(const std::string& dbname, const Options& options) {
Repairer repairer(dbname, options);
return repairer.Run();
}
} // namespace leveldb
diff --git a/src/leveldb/helpers/memenv/memenv.cc b/src/leveldb/helpers/memenv/memenv.cc
index 9a98884da..68c0614a5 100644
--- a/src/leveldb/helpers/memenv/memenv.cc
+++ b/src/leveldb/helpers/memenv/memenv.cc
@@ -1,398 +1,401 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "helpers/memenv/memenv.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "port/port.h"
#include "util/mutexlock.h"
#include <map>
#include <string.h>
#include <string>
#include <vector>
namespace leveldb {
namespace {
class FileState {
public:
// FileStates are reference counted. The initial reference count is zero
// and the caller must call Ref() at least once.
FileState() : refs_(0), size_(0) {}
// Increase the reference count.
void Ref() {
MutexLock lock(&refs_mutex_);
++refs_;
}
// Decrease the reference count. Delete if this is the last reference.
void Unref() {
bool do_delete = false;
{
MutexLock lock(&refs_mutex_);
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
do_delete = true;
}
}
if (do_delete) {
delete this;
}
}
uint64_t Size() const { return size_; }
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
if (offset > size_) {
return Status::IOError("Offset greater than file size.");
}
const uint64_t available = size_ - offset;
if (n > available) {
n = static_cast<size_t>(available);
}
if (n == 0) {
*result = Slice();
return Status::OK();
}
assert(offset / kBlockSize <= SIZE_MAX);
size_t block = static_cast<size_t>(offset / kBlockSize);
size_t block_offset = offset % kBlockSize;
if (n <= kBlockSize - block_offset) {
// The requested bytes are all in the first block.
*result = Slice(blocks_[block] + block_offset, n);
return Status::OK();
}
size_t bytes_to_copy = n;
char* dst = scratch;
while (bytes_to_copy > 0) {
size_t avail = kBlockSize - block_offset;
if (avail > bytes_to_copy) {
avail = bytes_to_copy;
}
memcpy(dst, blocks_[block] + block_offset, avail);
bytes_to_copy -= avail;
dst += avail;
block++;
block_offset = 0;
}
*result = Slice(scratch, n);
return Status::OK();
}
Status Append(const Slice& data) {
const char* src = data.data();
size_t src_len = data.size();
while (src_len > 0) {
size_t avail;
size_t offset = size_ % kBlockSize;
if (offset != 0) {
// There is some room in the last block.
avail = kBlockSize - offset;
} else {
// No room in the last block; push new one.
blocks_.push_back(new char[kBlockSize]);
avail = kBlockSize;
}
if (avail > src_len) {
avail = src_len;
}
memcpy(blocks_.back() + offset, src, avail);
src_len -= avail;
src += avail;
size_ += avail;
}
return Status::OK();
}
private:
// Private since only Unref() should be used to delete it.
~FileState() {
for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
++i) {
delete [] *i;
}
}
// No copying allowed.
FileState(const FileState&);
void operator=(const FileState&);
port::Mutex refs_mutex_;
int refs_; // Protected by refs_mutex_;
// The following fields are not protected by any mutex. They are only mutable
// while the file is being written, and concurrent access is not allowed
// to writable files.
std::vector<char*> blocks_;
uint64_t size_;
enum { kBlockSize = 8 * 1024 };
};
class SequentialFileImpl : public SequentialFile {
public:
explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) {
file_->Ref();
}
~SequentialFileImpl() {
file_->Unref();
}
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s = file_->Read(pos_, n, result, scratch);
if (s.ok()) {
pos_ += result->size();
}
return s;
}
virtual Status Skip(uint64_t n) {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
const uint64_t available = file_->Size() - pos_;
if (n > available) {
n = available;
}
pos_ += n;
return Status::OK();
}
+ virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
uint64_t pos_;
};
class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
~RandomAccessFileImpl() {
file_->Unref();
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
return file_->Read(offset, n, result, scratch);
}
+ virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
};
class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
~WritableFileImpl() {
file_->Unref();
}
virtual Status Append(const Slice& data) {
return file_->Append(data);
}
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
+ virtual std::string GetName() const { return "[memenv]"; }
private:
FileState* file_;
};
class NoOpLogger : public Logger {
public:
virtual void Logv(const char* format, va_list ap) { }
};
class InMemoryEnv : public EnvWrapper {
public:
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
virtual ~InMemoryEnv() {
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
i->second->Unref();
}
}
// Partial implementation of the Env interface.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
*result = new SequentialFileImpl(file_map_[fname]);
return Status::OK();
}
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
*result = new RandomAccessFileImpl(file_map_[fname]);
return Status::OK();
}
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) != file_map_.end()) {
DeleteFileInternal(fname);
}
FileState* file = new FileState();
file->Ref();
file_map_[fname] = file;
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
MutexLock lock(&mutex_);
FileState** sptr = &file_map_[fname];
FileState* file = *sptr;
if (file == NULL) {
file = new FileState();
file->Ref();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
MutexLock lock(&mutex_);
result->clear();
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
const std::string& filename = i->first;
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
Slice(filename).starts_with(Slice(dir))) {
result->push_back(filename.substr(dir.size() + 1));
}
}
return Status::OK();
}
void DeleteFileInternal(const std::string& fname) {
if (file_map_.find(fname) == file_map_.end()) {
return;
}
file_map_[fname]->Unref();
file_map_.erase(fname);
}
virtual Status DeleteFile(const std::string& fname) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
DeleteFileInternal(fname);
return Status::OK();
}
virtual Status CreateDir(const std::string& dirname) {
return Status::OK();
}
virtual Status DeleteDir(const std::string& dirname) {
return Status::OK();
}
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
*file_size = file_map_[fname]->Size();
return Status::OK();
}
virtual Status RenameFile(const std::string& src,
const std::string& target) {
MutexLock lock(&mutex_);
if (file_map_.find(src) == file_map_.end()) {
return Status::IOError(src, "File not found");
}
DeleteFileInternal(target);
file_map_[target] = file_map_[src];
file_map_.erase(src);
return Status::OK();
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
*lock = new FileLock;
return Status::OK();
}
virtual Status UnlockFile(FileLock* lock) {
delete lock;
return Status::OK();
}
virtual Status GetTestDirectory(std::string* path) {
*path = "/test";
return Status::OK();
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
*result = new NoOpLogger;
return Status::OK();
}
private:
// Map from filenames to FileState objects, representing a simple file system.
typedef std::map<std::string, FileState*> FileSystem;
port::Mutex mutex_;
FileSystem file_map_; // Protected by mutex_.
};
} // namespace
Env* NewMemEnv(Env* base_env) {
return new InMemoryEnv(base_env);
}
} // namespace leveldb
diff --git a/src/leveldb/include/leveldb/env.h b/src/leveldb/include/leveldb/env.h
index 99b6c2141..275d441ea 100644
--- a/src/leveldb/include/leveldb/env.h
+++ b/src/leveldb/include/leveldb/env.h
@@ -1,351 +1,360 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// An Env is an interface used by the leveldb implementation to access
// operating system functionality like the filesystem etc. Callers
// may wish to provide a custom Env object when opening a database to
// get fine gain control; e.g., to rate limit file system operations.
//
// All Env implementations are safe for concurrent access from
// multiple threads without any external synchronization.
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <string>
#include <vector>
#include <stdarg.h>
#include <stdint.h>
#include "leveldb/status.h"
namespace leveldb {
class FileLock;
class Logger;
class RandomAccessFile;
class SequentialFile;
class Slice;
class WritableFile;
class Env {
public:
Env() { }
virtual ~Env();
// Return a default environment suitable for the current operating
// system. Sophisticated users may wish to provide their own Env
// implementation instead of relying on this default environment.
//
// The result of Default() belongs to leveldb and must never be deleted.
static Env* Default();
// Create a brand new sequentially-readable file with the specified name.
// On success, stores a pointer to the new file in *result and returns OK.
// On failure stores NULL in *result and returns non-OK. If the file does
// not exist, returns a non-OK status.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) = 0;
// Create a brand new random access read-only file with the
// specified name. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// returns non-OK. If the file does not exist, returns a non-OK
// status.
//
// The returned file may be concurrently accessed by multiple threads.
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) = 0;
// Create an object that writes to a new file with the specified
// name. Deletes any existing file with the same name and creates a
// new file. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// returns non-OK.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) = 0;
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
// returns OK. On failure stores NULL in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
//
// May return an IsNotSupportedError error if this Env does
// not allow appending to an existing file. Users of Env (including
// the leveldb implementation) must be prepared to deal with
// an Env that does not support appending.
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
// Store in *result the names of the children of the specified directory.
// The names are relative to "dir".
// Original contents of *results are dropped.
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) = 0;
// Delete the named file.
virtual Status DeleteFile(const std::string& fname) = 0;
// Create the specified directory.
virtual Status CreateDir(const std::string& dirname) = 0;
// Delete the specified directory.
virtual Status DeleteDir(const std::string& dirname) = 0;
// Store the size of fname in *file_size.
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) = 0;
// Rename file src to target.
virtual Status RenameFile(const std::string& src,
const std::string& target) = 0;
// Lock the specified file. Used to prevent concurrent access to
// the same db by multiple processes. On failure, stores NULL in
// *lock and returns non-OK.
//
// On success, stores a pointer to the object that represents the
// acquired lock in *lock and returns OK. The caller should call
// UnlockFile(*lock) to release the lock. If the process exits,
// the lock will be automatically released.
//
// If somebody else already holds the lock, finishes immediately
// with a failure. I.e., this call does not wait for existing locks
// to go away.
//
// May create the named file if it does not already exist.
virtual Status LockFile(const std::string& fname, FileLock** lock) = 0;
// Release the lock acquired by a previous successful call to LockFile.
// REQUIRES: lock was returned by a successful LockFile() call
// REQUIRES: lock has not already been unlocked.
virtual Status UnlockFile(FileLock* lock) = 0;
// Arrange to run "(*function)(arg)" once in a background thread.
//
// "function" may run in an unspecified thread. Multiple functions
// added to the same Env may run concurrently in different threads.
// I.e., the caller may not assume that background work items are
// serialized.
virtual void Schedule(
void (*function)(void* arg),
void* arg) = 0;
// Start a new thread, invoking "function(arg)" within the new thread.
// When "function(arg)" returns, the thread will be destroyed.
virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
// *path is set to a temporary directory that can be used for testing. It may
// or many not have just been created. The directory may or may not differ
// between runs of the same process, but subsequent calls will return the
// same directory.
virtual Status GetTestDirectory(std::string* path) = 0;
// Create and return a log file for storing informational messages.
virtual Status NewLogger(const std::string& fname, Logger** result) = 0;
// Returns the number of micro-seconds since some fixed point in time. Only
// useful for computing deltas of time.
virtual uint64_t NowMicros() = 0;
// Sleep/delay the thread for the prescribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
private:
// No copying allowed
Env(const Env&);
void operator=(const Env&);
};
// A file abstraction for reading sequentially through a file
class SequentialFile {
public:
SequentialFile() { }
virtual ~SequentialFile();
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
// written by this routine. Sets "*result" to the data that was
// read (including if fewer than "n" bytes were successfully read).
// May set "*result" to point at data in "scratch[0..n-1]", so
// "scratch[0..n-1]" must be live when "*result" is used.
// If an error was encountered, returns a non-OK status.
//
// REQUIRES: External synchronization
virtual Status Read(size_t n, Slice* result, char* scratch) = 0;
// Skip "n" bytes from the file. This is guaranteed to be no
// slower that reading the same data, but may be faster.
//
// If end of file is reached, skipping will stop at the end of the
// file, and Skip will return OK.
//
// REQUIRES: External synchronization
virtual Status Skip(uint64_t n) = 0;
+ // Get a name for the file, only for error reporting
+ virtual std::string GetName() const = 0;
+
private:
// No copying allowed
SequentialFile(const SequentialFile&);
void operator=(const SequentialFile&);
};
// A file abstraction for randomly reading the contents of a file.
class RandomAccessFile {
public:
RandomAccessFile() { }
virtual ~RandomAccessFile();
// Read up to "n" bytes from the file starting at "offset".
// "scratch[0..n-1]" may be written by this routine. Sets "*result"
// to the data that was read (including if fewer than "n" bytes were
// successfully read). May set "*result" to point at data in
// "scratch[0..n-1]", so "scratch[0..n-1]" must be live when
// "*result" is used. If an error was encountered, returns a non-OK
// status.
//
// Safe for concurrent use by multiple threads.
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const = 0;
+ // Get a name for the file, only for error reporting
+ virtual std::string GetName() const = 0;
+
private:
// No copying allowed
RandomAccessFile(const RandomAccessFile&);
void operator=(const RandomAccessFile&);
};
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
class WritableFile {
public:
WritableFile() { }
virtual ~WritableFile();
virtual Status Append(const Slice& data) = 0;
virtual Status Close() = 0;
virtual Status Flush() = 0;
virtual Status Sync() = 0;
+ // Get a name for the file, only for error reporting
+ virtual std::string GetName() const = 0;
+
private:
// No copying allowed
WritableFile(const WritableFile&);
void operator=(const WritableFile&);
};
// An interface for writing log messages.
class Logger {
public:
Logger() { }
virtual ~Logger();
// Write an entry to the log file with the specified format.
virtual void Logv(const char* format, va_list ap) = 0;
private:
// No copying allowed
Logger(const Logger&);
void operator=(const Logger&);
};
// Identifies a locked file.
class FileLock {
public:
FileLock() { }
virtual ~FileLock();
private:
// No copying allowed
FileLock(const FileLock&);
void operator=(const FileLock&);
};
// Log the specified data to *info_log if info_log is non-NULL.
extern void Log(Logger* info_log, const char* format, ...)
# if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__ (__printf__, 2, 3)))
# endif
;
// A utility routine: write "data" to the named file.
extern Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
// A utility routine: read contents of named file into *data
extern Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
class EnvWrapper : public Env {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit EnvWrapper(Env* t) : target_(t) { }
virtual ~EnvWrapper();
// Return the target to which this Env forwards all calls
Env* target() const { return target_; }
// The following text is boilerplate that forwards all methods to target()
Status NewSequentialFile(const std::string& f, SequentialFile** r) {
return target_->NewSequentialFile(f, r);
}
Status NewRandomAccessFile(const std::string& f, RandomAccessFile** r) {
return target_->NewRandomAccessFile(f, r);
}
Status NewWritableFile(const std::string& f, WritableFile** r) {
return target_->NewWritableFile(f, r);
}
Status NewAppendableFile(const std::string& f, WritableFile** r) {
return target_->NewAppendableFile(f, r);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
return target_->GetChildren(dir, r);
}
Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
Status GetFileSize(const std::string& f, uint64_t* s) {
return target_->GetFileSize(f, s);
}
Status RenameFile(const std::string& s, const std::string& t) {
return target_->RenameFile(s, t);
}
Status LockFile(const std::string& f, FileLock** l) {
return target_->LockFile(f, l);
}
Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) {
return target_->Schedule(f, a);
}
void StartThread(void (*f)(void*), void* a) {
return target_->StartThread(f, a);
}
virtual Status GetTestDirectory(std::string* path) {
return target_->GetTestDirectory(path);
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
return target_->NewLogger(fname, result);
}
uint64_t NowMicros() {
return target_->NowMicros();
}
void SleepForMicroseconds(int micros) {
target_->SleepForMicroseconds(micros);
}
private:
Env* target_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_
diff --git a/src/leveldb/table/format.cc b/src/leveldb/table/format.cc
index 24e4e0244..285e1c0de 100644
--- a/src/leveldb/table/format.cc
+++ b/src/leveldb/table/format.cc
@@ -1,144 +1,144 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "table/format.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "table/block.h"
#include "util/coding.h"
#include "util/crc32c.h"
namespace leveldb {
void BlockHandle::EncodeTo(std::string* dst) const {
// Sanity check that all fields have been set
assert(offset_ != ~static_cast<uint64_t>(0));
assert(size_ != ~static_cast<uint64_t>(0));
PutVarint64(dst, offset_);
PutVarint64(dst, size_);
}
Status BlockHandle::DecodeFrom(Slice* input) {
if (GetVarint64(input, &offset_) &&
GetVarint64(input, &size_)) {
return Status::OK();
} else {
return Status::Corruption("bad block handle");
}
}
void Footer::EncodeTo(std::string* dst) const {
const size_t original_size = dst->size();
metaindex_handle_.EncodeTo(dst);
index_handle_.EncodeTo(dst);
dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
assert(dst->size() == original_size + kEncodedLength);
(void)original_size; // Disable unused variable warning.
}
Status Footer::DecodeFrom(Slice* input) {
const char* magic_ptr = input->data() + kEncodedLength - 8;
const uint32_t magic_lo = DecodeFixed32(magic_ptr);
const uint32_t magic_hi = DecodeFixed32(magic_ptr + 4);
const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
(static_cast<uint64_t>(magic_lo)));
if (magic != kTableMagicNumber) {
return Status::Corruption("not an sstable (bad magic number)");
}
Status result = metaindex_handle_.DecodeFrom(input);
if (result.ok()) {
result = index_handle_.DecodeFrom(input);
}
if (result.ok()) {
// We skip over any leftover data (just padding for now) in "input"
const char* end = magic_ptr + 8;
*input = Slice(end, input->data() + input->size() - end);
}
return result;
}
Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result) {
result->data = Slice();
result->cachable = false;
result->heap_allocated = false;
// Read the block contents as well as the type/crc footer.
// See table_builder.cc for the code that built this structure.
size_t n = static_cast<size_t>(handle.size());
char* buf = new char[n + kBlockTrailerSize];
Slice contents;
Status s = file->Read(handle.offset(), n + kBlockTrailerSize, &contents, buf);
if (!s.ok()) {
delete[] buf;
return s;
}
if (contents.size() != n + kBlockTrailerSize) {
delete[] buf;
- return Status::Corruption("truncated block read");
+ return Status::Corruption("truncated block read", file->GetName());
}
// Check the crc of the type and the block contents
const char* data = contents.data(); // Pointer to where Read put the data
if (options.verify_checksums) {
const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
const uint32_t actual = crc32c::Value(data, n + 1);
if (actual != crc) {
delete[] buf;
- s = Status::Corruption("block checksum mismatch");
+ s = Status::Corruption("block checksum mismatch", file->GetName());
return s;
}
}
switch (data[n]) {
case kNoCompression:
if (data != buf) {
// File implementation gave us pointer to some other data.
// Use it directly under the assumption that it will be live
// while the file is open.
delete[] buf;
result->data = Slice(data, n);
result->heap_allocated = false;
result->cachable = false; // Do not double-cache
} else {
result->data = Slice(buf, n);
result->heap_allocated = true;
result->cachable = true;
}
// Ok
break;
case kSnappyCompression: {
size_t ulength = 0;
if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
delete[] buf;
- return Status::Corruption("corrupted compressed block contents");
+ return Status::Corruption("corrupted compressed block contents", file->GetName());
}
char* ubuf = new char[ulength];
if (!port::Snappy_Uncompress(data, n, ubuf)) {
delete[] buf;
delete[] ubuf;
- return Status::Corruption("corrupted compressed block contents");
+ return Status::Corruption("corrupted compressed block contents", file->GetName());
}
delete[] buf;
result->data = Slice(ubuf, ulength);
result->heap_allocated = true;
result->cachable = true;
break;
}
default:
delete[] buf;
- return Status::Corruption("bad block type");
+ return Status::Corruption("bad block type", file->GetName());
}
return Status::OK();
}
} // namespace leveldb
diff --git a/src/leveldb/util/env_posix.cc b/src/leveldb/util/env_posix.cc
index dd852af35..4676bc224 100644
--- a/src/leveldb/util/env_posix.cc
+++ b/src/leveldb/util/env_posix.cc
@@ -1,698 +1,706 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#if !defined(LEVELDB_PLATFORM_WINDOWS)
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/resource.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <deque>
#include <limits>
#include <set>
#include "leveldb/env.h"
#include "leveldb/slice.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/posix_logger.h"
#include "util/env_posix_test_helper.h"
namespace leveldb {
namespace {
static int open_read_only_file_limit = -1;
static int mmap_limit = -1;
static Status IOError(const std::string& context, int err_number) {
return Status::IOError(context, strerror(err_number));
}
// Helper class to limit resource usage to avoid exhaustion.
// Currently used to limit read-only file descriptors and mmap file usage
// so that we do not end up running out of file descriptors, virtual memory,
// or running into kernel performance problems for very large databases.
class Limiter {
public:
// Limit maximum number of resources to |n|.
Limiter(intptr_t n) {
SetAllowed(n);
}
// If another resource is available, acquire it and return true.
// Else return false.
bool Acquire() {
if (GetAllowed() <= 0) {
return false;
}
MutexLock l(&mu_);
intptr_t x = GetAllowed();
if (x <= 0) {
return false;
} else {
SetAllowed(x - 1);
return true;
}
}
// Release a resource acquired by a previous call to Acquire() that returned
// true.
void Release() {
MutexLock l(&mu_);
SetAllowed(GetAllowed() + 1);
}
private:
port::Mutex mu_;
port::AtomicPointer allowed_;
intptr_t GetAllowed() const {
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
}
// REQUIRES: mu_ must be held
void SetAllowed(intptr_t v) {
allowed_.Release_Store(reinterpret_cast<void*>(v));
}
Limiter(const Limiter&);
void operator=(const Limiter&);
};
class PosixSequentialFile: public SequentialFile {
private:
std::string filename_;
FILE* file_;
public:
PosixSequentialFile(const std::string& fname, FILE* f)
: filename_(fname), file_(f) { }
virtual ~PosixSequentialFile() { fclose(file_); }
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s;
size_t r = fread_unlocked(scratch, 1, n, file_);
*result = Slice(scratch, r);
if (r < n) {
if (feof(file_)) {
// We leave status as ok if we hit the end of the file
} else {
// A partial read with an error: return a non-ok status
s = IOError(filename_, errno);
}
}
return s;
}
virtual Status Skip(uint64_t n) {
if (fseek(file_, n, SEEK_CUR)) {
return IOError(filename_, errno);
}
return Status::OK();
}
+
+ virtual std::string GetName() const { return filename_; }
};
// pread() based random-access
class PosixRandomAccessFile: public RandomAccessFile {
private:
std::string filename_;
bool temporary_fd_; // If true, fd_ is -1 and we open on every read.
int fd_;
Limiter* limiter_;
public:
PosixRandomAccessFile(const std::string& fname, int fd, Limiter* limiter)
: filename_(fname), fd_(fd), limiter_(limiter) {
temporary_fd_ = !limiter->Acquire();
if (temporary_fd_) {
// Open file on every access.
close(fd_);
fd_ = -1;
}
}
virtual ~PosixRandomAccessFile() {
if (!temporary_fd_) {
close(fd_);
limiter_->Release();
}
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
int fd = fd_;
if (temporary_fd_) {
fd = open(filename_.c_str(), O_RDONLY);
if (fd < 0) {
return IOError(filename_, errno);
}
}
Status s;
ssize_t r = pread(fd, scratch, n, static_cast<off_t>(offset));
*result = Slice(scratch, (r < 0) ? 0 : r);
if (r < 0) {
// An error: return a non-ok status
s = IOError(filename_, errno);
}
if (temporary_fd_) {
// Close the temporary file descriptor opened earlier.
close(fd);
}
return s;
}
+
+ virtual std::string GetName() const { return filename_; }
};
// mmap() based random-access
class PosixMmapReadableFile: public RandomAccessFile {
private:
std::string filename_;
void* mmapped_region_;
size_t length_;
Limiter* limiter_;
public:
// base[0,length-1] contains the mmapped contents of the file.
PosixMmapReadableFile(const std::string& fname, void* base, size_t length,
Limiter* limiter)
: filename_(fname), mmapped_region_(base), length_(length),
limiter_(limiter) {
}
virtual ~PosixMmapReadableFile() {
munmap(mmapped_region_, length_);
limiter_->Release();
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status s;
if (offset + n > length_) {
*result = Slice();
s = IOError(filename_, EINVAL);
} else {
*result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
}
return s;
}
+
+ virtual std::string GetName() const { return filename_; }
};
class PosixWritableFile : public WritableFile {
private:
std::string filename_;
FILE* file_;
public:
PosixWritableFile(const std::string& fname, FILE* f)
: filename_(fname), file_(f) { }
~PosixWritableFile() {
if (file_ != NULL) {
// Ignoring any potential errors
fclose(file_);
}
}
virtual Status Append(const Slice& data) {
size_t r = fwrite_unlocked(data.data(), 1, data.size(), file_);
if (r != data.size()) {
return IOError(filename_, errno);
}
return Status::OK();
}
virtual Status Close() {
Status result;
if (fclose(file_) != 0) {
result = IOError(filename_, errno);
}
file_ = NULL;
return result;
}
virtual Status Flush() {
if (fflush_unlocked(file_) != 0) {
return IOError(filename_, errno);
}
return Status::OK();
}
Status SyncDirIfManifest() {
const char* f = filename_.c_str();
const char* sep = strrchr(f, '/');
Slice basename;
std::string dir;
if (sep == NULL) {
dir = ".";
basename = f;
} else {
dir = std::string(f, sep - f);
basename = sep + 1;
}
Status s;
if (basename.starts_with("MANIFEST")) {
int fd = open(dir.c_str(), O_RDONLY);
if (fd < 0) {
s = IOError(dir, errno);
} else {
if (fsync(fd) < 0 && errno != EINVAL) {
s = IOError(dir, errno);
}
close(fd);
}
}
return s;
}
virtual Status Sync() {
// Ensure new files referred to by the manifest are in the filesystem.
Status s = SyncDirIfManifest();
if (!s.ok()) {
return s;
}
if (fflush_unlocked(file_) != 0 ||
fdatasync(fileno(file_)) != 0) {
s = Status::IOError(filename_, strerror(errno));
}
return s;
}
+
+ virtual std::string GetName() const { return filename_; }
};
static int LockOrUnlock(int fd, bool lock) {
errno = 0;
struct flock f;
memset(&f, 0, sizeof(f));
f.l_type = (lock ? F_WRLCK : F_UNLCK);
f.l_whence = SEEK_SET;
f.l_start = 0;
f.l_len = 0; // Lock/unlock entire file
return fcntl(fd, F_SETLK, &f);
}
class PosixFileLock : public FileLock {
public:
int fd_;
std::string name_;
};
// Set of locked files. We keep a separate set instead of just
// relying on fcntrl(F_SETLK) since fcntl(F_SETLK) does not provide
// any protection against multiple uses from the same process.
class PosixLockTable {
private:
port::Mutex mu_;
std::set<std::string> locked_files_;
public:
bool Insert(const std::string& fname) {
MutexLock l(&mu_);
return locked_files_.insert(fname).second;
}
void Remove(const std::string& fname) {
MutexLock l(&mu_);
locked_files_.erase(fname);
}
};
class PosixEnv : public Env {
public:
PosixEnv();
virtual ~PosixEnv() {
char msg[] = "Destroying Env::Default()\n";
fwrite(msg, 1, sizeof(msg), stderr);
abort();
}
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) {
FILE* f = fopen(fname.c_str(), "r");
if (f == NULL) {
*result = NULL;
return IOError(fname, errno);
} else {
*result = new PosixSequentialFile(fname, f);
return Status::OK();
}
}
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) {
*result = NULL;
Status s;
int fd = open(fname.c_str(), O_RDONLY);
if (fd < 0) {
s = IOError(fname, errno);
} else if (mmap_limit_.Acquire()) {
uint64_t size;
s = GetFileSize(fname, &size);
if (s.ok()) {
void* base = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (base != MAP_FAILED) {
*result = new PosixMmapReadableFile(fname, base, size, &mmap_limit_);
} else {
s = IOError(fname, errno);
}
}
close(fd);
if (!s.ok()) {
mmap_limit_.Release();
}
} else {
*result = new PosixRandomAccessFile(fname, fd, &fd_limit_);
}
return s;
}
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
Status s;
FILE* f = fopen(fname.c_str(), "w");
if (f == NULL) {
*result = NULL;
s = IOError(fname, errno);
} else {
*result = new PosixWritableFile(fname, f);
}
return s;
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
Status s;
FILE* f = fopen(fname.c_str(), "a");
if (f == NULL) {
*result = NULL;
s = IOError(fname, errno);
} else {
*result = new PosixWritableFile(fname, f);
}
return s;
}
virtual bool FileExists(const std::string& fname) {
return access(fname.c_str(), F_OK) == 0;
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
result->clear();
DIR* d = opendir(dir.c_str());
if (d == NULL) {
return IOError(dir, errno);
}
struct dirent* entry;
while ((entry = readdir(d)) != NULL) {
result->push_back(entry->d_name);
}
closedir(d);
return Status::OK();
}
virtual Status DeleteFile(const std::string& fname) {
Status result;
if (unlink(fname.c_str()) != 0) {
result = IOError(fname, errno);
}
return result;
}
virtual Status CreateDir(const std::string& name) {
Status result;
if (mkdir(name.c_str(), 0755) != 0) {
result = IOError(name, errno);
}
return result;
}
virtual Status DeleteDir(const std::string& name) {
Status result;
if (rmdir(name.c_str()) != 0) {
result = IOError(name, errno);
}
return result;
}
virtual Status GetFileSize(const std::string& fname, uint64_t* size) {
Status s;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
*size = 0;
s = IOError(fname, errno);
} else {
*size = sbuf.st_size;
}
return s;
}
virtual Status RenameFile(const std::string& src, const std::string& target) {
Status result;
if (rename(src.c_str(), target.c_str()) != 0) {
result = IOError(src, errno);
}
return result;
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
*lock = NULL;
Status result;
int fd = open(fname.c_str(), O_RDWR | O_CREAT, 0644);
if (fd < 0) {
result = IOError(fname, errno);
} else if (!locks_.Insert(fname)) {
close(fd);
result = Status::IOError("lock " + fname, "already held by process");
} else if (LockOrUnlock(fd, true) == -1) {
result = IOError("lock " + fname, errno);
close(fd);
locks_.Remove(fname);
} else {
PosixFileLock* my_lock = new PosixFileLock;
my_lock->fd_ = fd;
my_lock->name_ = fname;
*lock = my_lock;
}
return result;
}
virtual Status UnlockFile(FileLock* lock) {
PosixFileLock* my_lock = reinterpret_cast<PosixFileLock*>(lock);
Status result;
if (LockOrUnlock(my_lock->fd_, false) == -1) {
result = IOError("unlock", errno);
}
locks_.Remove(my_lock->name_);
close(my_lock->fd_);
delete my_lock;
return result;
}
virtual void Schedule(void (*function)(void*), void* arg);
virtual void StartThread(void (*function)(void* arg), void* arg);
virtual Status GetTestDirectory(std::string* result) {
const char* env = getenv("TEST_TMPDIR");
if (env && env[0] != '\0') {
*result = env;
} else {
char buf[100];
snprintf(buf, sizeof(buf), "/tmp/leveldbtest-%d", int(geteuid()));
*result = buf;
}
// Directory may already exist
CreateDir(*result);
return Status::OK();
}
static uint64_t gettid() {
pthread_t tid = pthread_self();
uint64_t thread_id = 0;
memcpy(&thread_id, &tid, std::min(sizeof(thread_id), sizeof(tid)));
return thread_id;
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
FILE* f = fopen(fname.c_str(), "w");
if (f == NULL) {
*result = NULL;
return IOError(fname, errno);
} else {
*result = new PosixLogger(f, &PosixEnv::gettid);
return Status::OK();
}
}
virtual uint64_t NowMicros() {
struct timeval tv;
gettimeofday(&tv, NULL);
return static_cast<uint64_t>(tv.tv_sec) * 1000000 + tv.tv_usec;
}
virtual void SleepForMicroseconds(int micros) {
usleep(micros);
}
private:
void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
abort();
}
}
// BGThread() is the body of the background thread
void BGThread();
static void* BGThreadWrapper(void* arg) {
reinterpret_cast<PosixEnv*>(arg)->BGThread();
return NULL;
}
pthread_mutex_t mu_;
pthread_cond_t bgsignal_;
pthread_t bgthread_;
bool started_bgthread_;
// Entry per Schedule() call
struct BGItem { void* arg; void (*function)(void*); };
typedef std::deque<BGItem> BGQueue;
BGQueue queue_;
PosixLockTable locks_;
Limiter mmap_limit_;
Limiter fd_limit_;
};
// Return the maximum number of concurrent mmaps.
static int MaxMmaps() {
if (mmap_limit >= 0) {
return mmap_limit;
}
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
mmap_limit = sizeof(void*) >= 8 ? 1000 : 0;
return mmap_limit;
}
// Return the maximum number of read-only files to keep open.
static intptr_t MaxOpenFiles() {
if (open_read_only_file_limit >= 0) {
return open_read_only_file_limit;
}
struct rlimit rlim;
if (getrlimit(RLIMIT_NOFILE, &rlim)) {
// getrlimit failed, fallback to hard-coded default.
open_read_only_file_limit = 50;
} else if (rlim.rlim_cur == RLIM_INFINITY) {
open_read_only_file_limit = std::numeric_limits<int>::max();
} else {
// Allow use of 20% of available file descriptors for read-only files.
open_read_only_file_limit = rlim.rlim_cur / 5;
}
return open_read_only_file_limit;
}
PosixEnv::PosixEnv()
: started_bgthread_(false),
mmap_limit_(MaxMmaps()),
fd_limit_(MaxOpenFiles()) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, NULL));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, NULL));
}
void PosixEnv::Schedule(void (*function)(void*), void* arg) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Start background thread if necessary
if (!started_bgthread_) {
started_bgthread_ = true;
PthreadCall(
"create thread",
pthread_create(&bgthread_, NULL, &PosixEnv::BGThreadWrapper, this));
}
// If the queue is currently empty, the background thread may currently be
// waiting.
if (queue_.empty()) {
PthreadCall("signal", pthread_cond_signal(&bgsignal_));
}
// Add to priority queue
queue_.push_back(BGItem());
queue_.back().function = function;
queue_.back().arg = arg;
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
void PosixEnv::BGThread() {
while (true) {
// Wait until there is an item that is ready to run
PthreadCall("lock", pthread_mutex_lock(&mu_));
while (queue_.empty()) {
PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
}
void (*function)(void*) = queue_.front().function;
void* arg = queue_.front().arg;
queue_.pop_front();
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
(*function)(arg);
}
}
namespace {
struct StartThreadState {
void (*user_function)(void*);
void* arg;
};
}
static void* StartThreadWrapper(void* arg) {
StartThreadState* state = reinterpret_cast<StartThreadState*>(arg);
state->user_function(state->arg);
delete state;
return NULL;
}
void PosixEnv::StartThread(void (*function)(void* arg), void* arg) {
pthread_t t;
StartThreadState* state = new StartThreadState;
state->user_function = function;
state->arg = arg;
PthreadCall("start thread",
pthread_create(&t, NULL, &StartThreadWrapper, state));
}
} // namespace
static pthread_once_t once = PTHREAD_ONCE_INIT;
static Env* default_env;
static void InitDefaultEnv() { default_env = new PosixEnv; }
void EnvPosixTestHelper::SetReadOnlyFDLimit(int limit) {
assert(default_env == NULL);
open_read_only_file_limit = limit;
}
void EnvPosixTestHelper::SetReadOnlyMMapLimit(int limit) {
assert(default_env == NULL);
mmap_limit = limit;
}
Env* Env::Default() {
pthread_once(&once, InitDefaultEnv);
return default_env;
}
} // namespace leveldb
#endif
diff --git a/src/leveldb/util/env_win.cc b/src/leveldb/util/env_win.cc
index d32c4e676..81380216b 100644
--- a/src/leveldb/util/env_win.cc
+++ b/src/leveldb/util/env_win.cc
@@ -1,898 +1,901 @@
// This file contains source that originates from:
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/env_win32.h
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/port_win32.cc
// Those files don't have any explicit license headers but the
// project (http://code.google.com/p/leveldbwin/) lists the 'New BSD License'
// as the license.
#if defined(LEVELDB_PLATFORM_WINDOWS)
#include <map>
#include "leveldb/env.h"
#include "port/port.h"
#include "leveldb/slice.h"
#include "util/logging.h"
#include <shlwapi.h>
#include <process.h>
#include <cstring>
#include <stdio.h>
#include <errno.h>
#include <io.h>
#include <algorithm>
#ifdef max
#undef max
#endif
#ifndef va_copy
#define va_copy(d,s) ((d) = (s))
#endif
#if defined DeleteFile
#undef DeleteFile
#endif
//Declarations
namespace leveldb
{
namespace Win32
{
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
std::string GetCurrentDir();
std::wstring GetCurrentDirW();
static const std::string CurrentDir = GetCurrentDir();
static const std::wstring CurrentDirW = GetCurrentDirW();
std::string& ModifyPath(std::string& path);
std::wstring& ModifyPath(std::wstring& path);
std::string GetLastErrSz();
std::wstring GetLastErrSzW();
size_t GetPageSize();
typedef void (*ScheduleProc)(void*) ;
struct WorkItemWrapper
{
WorkItemWrapper(ScheduleProc proc_,void* content_);
ScheduleProc proc;
void* pContent;
};
DWORD WINAPI WorkItemWrapperProc(LPVOID pContent);
class Win32SequentialFile : public SequentialFile
{
public:
friend class Win32Env;
virtual ~Win32SequentialFile();
virtual Status Read(size_t n, Slice* result, char* scratch);
virtual Status Skip(uint64_t n);
BOOL isEnable();
+ virtual std::string GetName() const { return _filename; }
private:
BOOL _Init();
void _CleanUp();
Win32SequentialFile(const std::string& fname);
std::string _filename;
::HANDLE _hFile;
DISALLOW_COPY_AND_ASSIGN(Win32SequentialFile);
};
class Win32RandomAccessFile : public RandomAccessFile
{
public:
friend class Win32Env;
virtual ~Win32RandomAccessFile();
virtual Status Read(uint64_t offset, size_t n, Slice* result,char* scratch) const;
BOOL isEnable();
+ virtual std::string GetName() const { return _filename; }
private:
BOOL _Init(LPCWSTR path);
void _CleanUp();
Win32RandomAccessFile(const std::string& fname);
HANDLE _hFile;
const std::string _filename;
DISALLOW_COPY_AND_ASSIGN(Win32RandomAccessFile);
};
class Win32WritableFile : public WritableFile
{
public:
Win32WritableFile(const std::string& fname, bool append);
~Win32WritableFile();
virtual Status Append(const Slice& data);
virtual Status Close();
virtual Status Flush();
virtual Status Sync();
BOOL isEnable();
+ virtual std::string GetName() const { return filename_; }
private:
std::string filename_;
::HANDLE _hFile;
};
class Win32FileLock : public FileLock
{
public:
friend class Win32Env;
virtual ~Win32FileLock();
BOOL isEnable();
private:
BOOL _Init(LPCWSTR path);
void _CleanUp();
Win32FileLock(const std::string& fname);
HANDLE _hFile;
std::string _filename;
DISALLOW_COPY_AND_ASSIGN(Win32FileLock);
};
class Win32Logger : public Logger
{
public:
friend class Win32Env;
virtual ~Win32Logger();
virtual void Logv(const char* format, va_list ap);
private:
explicit Win32Logger(WritableFile* pFile);
WritableFile* _pFileProxy;
DISALLOW_COPY_AND_ASSIGN(Win32Logger);
};
class Win32Env : public Env
{
public:
Win32Env();
virtual ~Win32Env();
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result);
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result);
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual bool FileExists(const std::string& fname);
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result);
virtual Status DeleteFile(const std::string& fname);
virtual Status CreateDir(const std::string& dirname);
virtual Status DeleteDir(const std::string& dirname);
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size);
virtual Status RenameFile(const std::string& src,
const std::string& target);
virtual Status LockFile(const std::string& fname, FileLock** lock);
virtual Status UnlockFile(FileLock* lock);
virtual void Schedule(
void (*function)(void* arg),
void* arg);
virtual void StartThread(void (*function)(void* arg), void* arg);
virtual Status GetTestDirectory(std::string* path);
//virtual void Logv(WritableFile* log, const char* format, va_list ap);
virtual Status NewLogger(const std::string& fname, Logger** result);
virtual uint64_t NowMicros();
virtual void SleepForMicroseconds(int micros);
};
void ToWidePath(const std::string& value, std::wstring& target) {
wchar_t buffer[MAX_PATH];
MultiByteToWideChar(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH);
target = buffer;
}
void ToNarrowPath(const std::wstring& value, std::string& target) {
char buffer[MAX_PATH];
WideCharToMultiByte(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH, NULL, NULL);
target = buffer;
}
std::string GetCurrentDir()
{
CHAR path[MAX_PATH];
::GetModuleFileNameA(::GetModuleHandleA(NULL),path,MAX_PATH);
*strrchr(path,'\\') = 0;
return std::string(path);
}
std::wstring GetCurrentDirW()
{
WCHAR path[MAX_PATH];
::GetModuleFileNameW(::GetModuleHandleW(NULL),path,MAX_PATH);
*wcsrchr(path,L'\\') = 0;
return std::wstring(path);
}
std::string& ModifyPath(std::string& path)
{
if(path[0] == '/' || path[0] == '\\'){
path = CurrentDir + path;
}
std::replace(path.begin(),path.end(),'/','\\');
return path;
}
std::wstring& ModifyPath(std::wstring& path)
{
if(path[0] == L'/' || path[0] == L'\\'){
path = CurrentDirW + path;
}
std::replace(path.begin(),path.end(),L'/',L'\\');
return path;
}
std::string GetLastErrSz()
{
LPWSTR lpMsgBuf;
FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
0, // Default language
(LPWSTR) &lpMsgBuf,
0,
NULL
);
std::string Err;
ToNarrowPath(lpMsgBuf, Err);
LocalFree( lpMsgBuf );
return Err;
}
std::wstring GetLastErrSzW()
{
LPVOID lpMsgBuf;
FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
0, // Default language
(LPWSTR) &lpMsgBuf,
0,
NULL
);
std::wstring Err = (LPCWSTR)lpMsgBuf;
LocalFree(lpMsgBuf);
return Err;
}
WorkItemWrapper::WorkItemWrapper( ScheduleProc proc_,void* content_ ) :
proc(proc_),pContent(content_)
{
}
DWORD WINAPI WorkItemWrapperProc(LPVOID pContent)
{
WorkItemWrapper* item = static_cast<WorkItemWrapper*>(pContent);
ScheduleProc TempProc = item->proc;
void* arg = item->pContent;
delete item;
TempProc(arg);
return 0;
}
size_t GetPageSize()
{
SYSTEM_INFO si;
GetSystemInfo(&si);
return std::max(si.dwPageSize,si.dwAllocationGranularity);
}
const size_t g_PageSize = GetPageSize();
Win32SequentialFile::Win32SequentialFile( const std::string& fname ) :
_filename(fname),_hFile(NULL)
{
_Init();
}
Win32SequentialFile::~Win32SequentialFile()
{
_CleanUp();
}
Status Win32SequentialFile::Read( size_t n, Slice* result, char* scratch )
{
Status sRet;
DWORD hasRead = 0;
if(_hFile && ReadFile(_hFile,scratch,n,&hasRead,NULL) ){
*result = Slice(scratch,hasRead);
} else {
sRet = Status::IOError(_filename, Win32::GetLastErrSz() );
}
return sRet;
}
Status Win32SequentialFile::Skip( uint64_t n )
{
Status sRet;
LARGE_INTEGER Move,NowPointer;
Move.QuadPart = n;
if(!SetFilePointerEx(_hFile,Move,&NowPointer,FILE_CURRENT)){
sRet = Status::IOError(_filename,Win32::GetLastErrSz());
}
return sRet;
}
BOOL Win32SequentialFile::isEnable()
{
return _hFile ? TRUE : FALSE;
}
BOOL Win32SequentialFile::_Init()
{
std::wstring path;
ToWidePath(_filename, path);
_hFile = CreateFileW(path.c_str(),
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
if (_hFile == INVALID_HANDLE_VALUE)
_hFile = NULL;
return _hFile ? TRUE : FALSE;
}
void Win32SequentialFile::_CleanUp()
{
if(_hFile){
CloseHandle(_hFile);
_hFile = NULL;
}
}
Win32RandomAccessFile::Win32RandomAccessFile( const std::string& fname ) :
_filename(fname),_hFile(NULL)
{
std::wstring path;
ToWidePath(fname, path);
_Init( path.c_str() );
}
Win32RandomAccessFile::~Win32RandomAccessFile()
{
_CleanUp();
}
Status Win32RandomAccessFile::Read(uint64_t offset,size_t n,Slice* result,char* scratch) const
{
Status sRet;
OVERLAPPED ol = {0};
ZeroMemory(&ol,sizeof(ol));
ol.Offset = (DWORD)offset;
ol.OffsetHigh = (DWORD)(offset >> 32);
DWORD hasRead = 0;
if(!ReadFile(_hFile,scratch,n,&hasRead,&ol))
sRet = Status::IOError(_filename,Win32::GetLastErrSz());
else
*result = Slice(scratch,hasRead);
return sRet;
}
BOOL Win32RandomAccessFile::_Init( LPCWSTR path )
{
BOOL bRet = FALSE;
if(!_hFile)
_hFile = ::CreateFileW(path,GENERIC_READ,FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,NULL);
if(!_hFile || _hFile == INVALID_HANDLE_VALUE )
_hFile = NULL;
else
bRet = TRUE;
return bRet;
}
BOOL Win32RandomAccessFile::isEnable()
{
return _hFile ? TRUE : FALSE;
}
void Win32RandomAccessFile::_CleanUp()
{
if(_hFile){
::CloseHandle(_hFile);
_hFile = NULL;
}
}
Win32WritableFile::Win32WritableFile(const std::string& fname, bool append)
: filename_(fname)
{
std::wstring path;
ToWidePath(fname, path);
// NewAppendableFile: append to an existing file, or create a new one
// if none exists - this is OPEN_ALWAYS behavior, with
// FILE_APPEND_DATA to avoid having to manually position the file
// pointer at the end of the file.
// NewWritableFile: create a new file, delete if it exists - this is
// CREATE_ALWAYS behavior. This file is used for writing only so
// use GENERIC_WRITE.
_hFile = CreateFileW(path.c_str(),
append ? FILE_APPEND_DATA : GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_DELETE|FILE_SHARE_WRITE,
NULL,
append ? OPEN_ALWAYS : CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
// CreateFileW returns INVALID_HANDLE_VALUE in case of error, always check isEnable() before use
}
Win32WritableFile::~Win32WritableFile()
{
if (_hFile != INVALID_HANDLE_VALUE)
Close();
}
Status Win32WritableFile::Append(const Slice& data)
{
DWORD r = 0;
if (!WriteFile(_hFile, data.data(), data.size(), &r, NULL) || r != data.size()) {
return Status::IOError("Win32WritableFile.Append::WriteFile: "+filename_, Win32::GetLastErrSz());
}
return Status::OK();
}
Status Win32WritableFile::Close()
{
if (!CloseHandle(_hFile)) {
return Status::IOError("Win32WritableFile.Close::CloseHandle: "+filename_, Win32::GetLastErrSz());
}
_hFile = INVALID_HANDLE_VALUE;
return Status::OK();
}
Status Win32WritableFile::Flush()
{
// Nothing to do here, there are no application-side buffers
return Status::OK();
}
Status Win32WritableFile::Sync()
{
if (!FlushFileBuffers(_hFile)) {
return Status::IOError("Win32WritableFile.Sync::FlushFileBuffers "+filename_, Win32::GetLastErrSz());
}
return Status::OK();
}
BOOL Win32WritableFile::isEnable()
{
return _hFile != INVALID_HANDLE_VALUE;
}
Win32FileLock::Win32FileLock( const std::string& fname ) :
_hFile(NULL),_filename(fname)
{
std::wstring path;
ToWidePath(fname, path);
_Init(path.c_str());
}
Win32FileLock::~Win32FileLock()
{
_CleanUp();
}
BOOL Win32FileLock::_Init( LPCWSTR path )
{
BOOL bRet = FALSE;
if(!_hFile)
_hFile = ::CreateFileW(path,0,0,NULL,CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL,NULL);
if(!_hFile || _hFile == INVALID_HANDLE_VALUE ){
_hFile = NULL;
}
else
bRet = TRUE;
return bRet;
}
void Win32FileLock::_CleanUp()
{
::CloseHandle(_hFile);
_hFile = NULL;
}
BOOL Win32FileLock::isEnable()
{
return _hFile ? TRUE : FALSE;
}
Win32Logger::Win32Logger(WritableFile* pFile) : _pFileProxy(pFile)
{
assert(_pFileProxy);
}
Win32Logger::~Win32Logger()
{
if(_pFileProxy)
delete _pFileProxy;
}
void Win32Logger::Logv( const char* format, va_list ap )
{
uint64_t thread_id = ::GetCurrentThreadId();
// We try twice: the first time with a fixed-size stack allocated buffer,
// and the second time with a much larger dynamically allocated buffer.
char buffer[500];
for (int iter = 0; iter < 2; iter++) {
char* base;
int bufsize;
if (iter == 0) {
bufsize = sizeof(buffer);
base = buffer;
} else {
bufsize = 30000;
base = new char[bufsize];
}
char* p = base;
char* limit = base + bufsize;
SYSTEMTIME st;
GetLocalTime(&st);
p += snprintf(p, limit - p,
"%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ",
int(st.wYear),
int(st.wMonth),
int(st.wDay),
int(st.wHour),
int(st.wMinute),
int(st.wMinute),
int(st.wMilliseconds),
static_cast<long long unsigned int>(thread_id));
// Print the message
if (p < limit) {
va_list backup_ap;
va_copy(backup_ap, ap);
p += vsnprintf(p, limit - p, format, backup_ap);
va_end(backup_ap);
}
// Truncate to available space if necessary
if (p >= limit) {
if (iter == 0) {
continue; // Try again with larger buffer
} else {
p = limit - 1;
}
}
// Add newline if necessary
if (p == base || p[-1] != '\n') {
*p++ = '\n';
}
assert(p <= limit);
DWORD hasWritten = 0;
if(_pFileProxy){
_pFileProxy->Append(Slice(base, p - base));
_pFileProxy->Flush();
}
if (base != buffer) {
delete[] base;
}
break;
}
}
bool Win32Env::FileExists(const std::string& fname)
{
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
return ::PathFileExistsW(wpath.c_str()) ? true : false;
}
Status Win32Env::GetChildren(const std::string& dir, std::vector<std::string>* result)
{
Status sRet;
::WIN32_FIND_DATAW wfd;
std::string path = dir;
ModifyPath(path);
path += "\\*.*";
std::wstring wpath;
ToWidePath(path, wpath);
::HANDLE hFind = ::FindFirstFileW(wpath.c_str() ,&wfd);
if(hFind && hFind != INVALID_HANDLE_VALUE){
BOOL hasNext = TRUE;
std::string child;
while(hasNext){
ToNarrowPath(wfd.cFileName, child);
if(child != ".." && child != ".") {
result->push_back(child);
}
hasNext = ::FindNextFileW(hFind,&wfd);
}
::FindClose(hFind);
}
else
sRet = Status::IOError(dir,"Could not get children.");
return sRet;
}
void Win32Env::SleepForMicroseconds( int micros )
{
::Sleep((micros + 999) /1000);
}
Status Win32Env::DeleteFile( const std::string& fname )
{
Status sRet;
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
if(!::DeleteFileW(wpath.c_str())) {
sRet = Status::IOError(path, "Could not delete file.");
}
return sRet;
}
Status Win32Env::GetFileSize( const std::string& fname, uint64_t* file_size )
{
Status sRet;
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
HANDLE file = ::CreateFileW(wpath.c_str(),
GENERIC_READ,FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
LARGE_INTEGER li;
if(::GetFileSizeEx(file,&li)){
*file_size = (uint64_t)li.QuadPart;
}else
sRet = Status::IOError(path,"Could not get the file size.");
CloseHandle(file);
return sRet;
}
Status Win32Env::RenameFile( const std::string& src, const std::string& target )
{
Status sRet;
std::string src_path = src;
std::wstring wsrc_path;
ToWidePath(ModifyPath(src_path), wsrc_path);
std::string target_path = target;
std::wstring wtarget_path;
ToWidePath(ModifyPath(target_path), wtarget_path);
if(!MoveFileW(wsrc_path.c_str(), wtarget_path.c_str() ) ){
DWORD err = GetLastError();
if(err == 0x000000b7){
if(!::DeleteFileW(wtarget_path.c_str() ) )
sRet = Status::IOError(src, "Could not rename file.");
else if(!::MoveFileW(wsrc_path.c_str(),
wtarget_path.c_str() ) )
sRet = Status::IOError(src, "Could not rename file.");
}
}
return sRet;
}
Status Win32Env::LockFile( const std::string& fname, FileLock** lock )
{
Status sRet;
std::string path = fname;
ModifyPath(path);
Win32FileLock* _lock = new Win32FileLock(path);
if(!_lock->isEnable()){
delete _lock;
*lock = NULL;
sRet = Status::IOError(path, "Could not lock file.");
}
else
*lock = _lock;
return sRet;
}
Status Win32Env::UnlockFile( FileLock* lock )
{
Status sRet;
delete lock;
return sRet;
}
void Win32Env::Schedule( void (*function)(void* arg), void* arg )
{
QueueUserWorkItem(Win32::WorkItemWrapperProc,
new Win32::WorkItemWrapper(function,arg),
WT_EXECUTEDEFAULT);
}
void Win32Env::StartThread( void (*function)(void* arg), void* arg )
{
::_beginthread(function,0,arg);
}
Status Win32Env::GetTestDirectory( std::string* path )
{
Status sRet;
WCHAR TempPath[MAX_PATH];
::GetTempPathW(MAX_PATH,TempPath);
ToNarrowPath(TempPath, *path);
path->append("leveldb\\test\\");
ModifyPath(*path);
return sRet;
}
uint64_t Win32Env::NowMicros()
{
#ifndef USE_VISTA_API
#define GetTickCount64 GetTickCount
#endif
return (uint64_t)(GetTickCount64()*1000);
}
static Status CreateDirInner( const std::string& dirname )
{
Status sRet;
DWORD attr = ::GetFileAttributes(dirname.c_str());
if (attr == INVALID_FILE_ATTRIBUTES) { // doesn't exist:
std::size_t slash = dirname.find_last_of("\\");
if (slash != std::string::npos){
sRet = CreateDirInner(dirname.substr(0, slash));
if (!sRet.ok()) return sRet;
}
BOOL result = ::CreateDirectory(dirname.c_str(), NULL);
if (result == FALSE) {
sRet = Status::IOError(dirname, "Could not create directory.");
return sRet;
}
}
return sRet;
}
Status Win32Env::CreateDir( const std::string& dirname )
{
std::string path = dirname;
if(path[path.length() - 1] != '\\'){
path += '\\';
}
ModifyPath(path);
return CreateDirInner(path);
}
Status Win32Env::DeleteDir( const std::string& dirname )
{
Status sRet;
std::wstring path;
ToWidePath(dirname, path);
ModifyPath(path);
if(!::RemoveDirectoryW( path.c_str() ) ){
sRet = Status::IOError(dirname, "Could not delete directory.");
}
return sRet;
}
Status Win32Env::NewSequentialFile( const std::string& fname, SequentialFile** result )
{
Status sRet;
std::string path = fname;
ModifyPath(path);
Win32SequentialFile* pFile = new Win32SequentialFile(path);
if(pFile->isEnable()){
*result = pFile;
}else {
delete pFile;
sRet = Status::IOError(path, Win32::GetLastErrSz());
}
return sRet;
}
Status Win32Env::NewRandomAccessFile( const std::string& fname, RandomAccessFile** result )
{
Status sRet;
std::string path = fname;
Win32RandomAccessFile* pFile = new Win32RandomAccessFile(ModifyPath(path));
if(!pFile->isEnable()){
delete pFile;
*result = NULL;
sRet = Status::IOError(path, Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Status Win32Env::NewLogger( const std::string& fname, Logger** result )
{
Status sRet;
std::string path = fname;
// Logs are opened with write semantics, not with append semantics
// (see PosixEnv::NewLogger)
Win32WritableFile* pMapFile = new Win32WritableFile(ModifyPath(path), false);
if(!pMapFile->isEnable()){
delete pMapFile;
*result = NULL;
sRet = Status::IOError(path,"could not create a logger.");
}else
*result = new Win32Logger(pMapFile);
return sRet;
}
Status Win32Env::NewWritableFile( const std::string& fname, WritableFile** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), false);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Status Win32Env::NewAppendableFile( const std::string& fname, WritableFile** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), true);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Win32Env::Win32Env()
{
}
Win32Env::~Win32Env()
{
}
} // Win32 namespace
static port::OnceType once = LEVELDB_ONCE_INIT;
static Env* default_env;
static void InitDefaultEnv() { default_env = new Win32::Win32Env(); }
Env* Env::Default() {
port::InitOnce(&once, InitDefaultEnv);
return default_env;
}
} // namespace leveldb
#endif // defined(LEVELDB_PLATFORM_WINDOWS)

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