diff --git a/src/avalanche/test/processor_tests.cpp b/src/avalanche/test/processor_tests.cpp index 49241f461..d5ee33350 100644 --- a/src/avalanche/test/processor_tests.cpp +++ b/src/avalanche/test/processor_tests.cpp @@ -1,987 +1,985 @@ // Copyright (c) 2018-2020 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include #include #include #include #include #include #include #include // For ::PeerManager #include #include #include // For bilingual_str // D6970 moved LookupBlockIndex from chain.h to validation.h TODO: remove this // when LookupBlockIndex is refactored out of validation #include #include #include using namespace avalanche; namespace avalanche { namespace { struct AvalancheTest { static void runEventLoop(avalanche::Processor &p) { p.runEventLoop(); } static std::vector getInvsForNextPoll(Processor &p) { return p.getInvsForNextPoll(false); } static NodeId getSuitableNodeToQuery(Processor &p) { return p.getSuitableNodeToQuery(); } static uint64_t getRound(const Processor &p) { return p.round; } }; } // namespace } // namespace avalanche namespace { struct CConnmanTest : public CConnman { using CConnman::CConnman; void AddNode(CNode &node) { LOCK(cs_vNodes); vNodes.push_back(&node); } void ClearNodes() { LOCK(cs_vNodes); for (CNode *node : vNodes) { delete node; } vNodes.clear(); } }; CService ip(uint32_t i) { struct in_addr s; s.s_addr = i; return CService(CNetAddr(s), Params().GetDefaultPort()); } struct AvalancheTestingSetup : public TestChain100Setup { const Config &config; CConnmanTest *m_connman; std::unique_ptr m_processor; // The master private key we delegate to. CKey masterpriv; AvalancheTestingSetup() : TestChain100Setup(), config(GetConfig()), masterpriv(CKey::MakeCompressedKey()) { // Deterministic randomness for tests. auto connman = std::make_unique(config, 0x1337, 0x1337); m_connman = connman.get(); m_node.connman = std::move(connman); m_node.peerman = std::make_unique<::PeerManager>( config.GetChainParams(), *m_connman, m_node.banman.get(), *m_node.scheduler, *m_node.chainman, *m_node.mempool); m_node.chain = interfaces::MakeChain(m_node, config.GetChainParams()); // Get the processor ready. bilingual_str error; m_processor = Processor::MakeProcessor(*m_node.args, *m_node.chain, m_node.connman.get(), error); BOOST_CHECK(m_processor); } ~AvalancheTestingSetup() { m_connman->ClearNodes(); SyncWithValidationInterfaceQueue(); } CNode *ConnectNode(ServiceFlags nServices) { static NodeId id = 0; CAddress addr(ip(GetRandInt(0xffffffff)), NODE_NONE); auto node = new CNode(id++, ServiceFlags(NODE_NETWORK), 0, INVALID_SOCKET, addr, 0, 0, 0, CAddress(), "", ConnectionType::OUTBOUND_FULL_RELAY); node->SetCommonVersion(PROTOCOL_VERSION); node->nServices = nServices; m_node.peerman->InitializeNode(config, node); node->nVersion = 1; node->fSuccessfullyConnected = true; node->m_avalanche_state = std::make_unique(); m_connman->AddNode(*node); return node; } size_t next_coinbase = 0; std::shared_ptr GetProof() { size_t current_coinbase = next_coinbase++; const CTransaction &coinbase = *m_coinbase_txns[current_coinbase]; ProofBuilder pb(0, 0, masterpriv); BOOST_CHECK(pb.addUTXO(COutPoint(coinbase.GetId(), 0), coinbase.vout[0].nValue, current_coinbase + 1, true, coinbaseKey)); return std::make_shared(pb.build()); } bool addNode(NodeId nodeid, const ProofId &proofid) { return m_processor->withPeerManager([&](avalanche::PeerManager &pm) { return pm.addNode(nodeid, proofid); }); } bool addNode(NodeId nodeid) { auto proof = GetProof(); return m_processor->withPeerManager([&](avalanche::PeerManager &pm) { return pm.registerProof(proof) && pm.addNode(nodeid, proof->getId()); }); } std::array ConnectNodes() { auto proof = GetProof(); BOOST_CHECK( m_processor->withPeerManager([&](avalanche::PeerManager &pm) { return pm.registerProof(proof); })); const ProofId &proofid = proof->getId(); std::array nodes; for (CNode *&n : nodes) { n = ConnectNode(NODE_AVALANCHE); BOOST_CHECK(addNode(n->GetId(), proofid)); } return nodes; } void runEventLoop() { AvalancheTest::runEventLoop(*m_processor); } NodeId getSuitableNodeToQuery() { return AvalancheTest::getSuitableNodeToQuery(*m_processor); } std::vector getInvsForNextPoll() { return AvalancheTest::getInvsForNextPoll(*m_processor); } uint64_t getRound() const { return AvalancheTest::getRound(*m_processor); } bool registerVotes(NodeId nodeid, const avalanche::Response &response, std::vector &updates) { int banscore; std::string error; return m_processor->registerVotes(nodeid, response, updates, banscore, error); } }; } // namespace BOOST_FIXTURE_TEST_SUITE(processor_tests, AvalancheTestingSetup) #define REGISTER_VOTE_AND_CHECK(vr, vote, state, finalized, confidence) \ vr.registerVote(NO_NODE, vote); \ BOOST_CHECK_EQUAL(vr.isAccepted(), state); \ BOOST_CHECK_EQUAL(vr.hasFinalized(), finalized); \ BOOST_CHECK_EQUAL(vr.getConfidence(), confidence); BOOST_AUTO_TEST_CASE(vote_record) { VoteRecord vraccepted(true); // Check initial state. BOOST_CHECK_EQUAL(vraccepted.isAccepted(), true); BOOST_CHECK_EQUAL(vraccepted.hasFinalized(), false); BOOST_CHECK_EQUAL(vraccepted.getConfidence(), 0); VoteRecord vr(false); // Check initial state. BOOST_CHECK_EQUAL(vr.isAccepted(), false); BOOST_CHECK_EQUAL(vr.hasFinalized(), false); BOOST_CHECK_EQUAL(vr.getConfidence(), 0); // We need to register 6 positive votes before we start counting. for (int i = 0; i < 6; i++) { REGISTER_VOTE_AND_CHECK(vr, 0, false, false, 0); } // Next vote will flip state, and confidence will increase as long as we // vote yes. REGISTER_VOTE_AND_CHECK(vr, 0, true, false, 0); // A single neutral vote do not change anything. REGISTER_VOTE_AND_CHECK(vr, -1, true, false, 1); for (int i = 2; i < 8; i++) { REGISTER_VOTE_AND_CHECK(vr, 0, true, false, i); } // Two neutral votes will stall progress. REGISTER_VOTE_AND_CHECK(vr, -1, true, false, 7); REGISTER_VOTE_AND_CHECK(vr, -1, true, false, 7); for (int i = 2; i < 8; i++) { REGISTER_VOTE_AND_CHECK(vr, 0, true, false, 7); } // Now confidence will increase as long as we vote yes. for (int i = 8; i < AVALANCHE_FINALIZATION_SCORE; i++) { REGISTER_VOTE_AND_CHECK(vr, 0, true, false, i); } // The next vote will finalize the decision. REGISTER_VOTE_AND_CHECK(vr, 1, true, true, AVALANCHE_FINALIZATION_SCORE); // Now that we have two no votes, confidence stop increasing. for (int i = 0; i < 5; i++) { REGISTER_VOTE_AND_CHECK(vr, 1, true, true, AVALANCHE_FINALIZATION_SCORE); } // Next vote will flip state, and confidence will increase as long as we // vote no. REGISTER_VOTE_AND_CHECK(vr, 1, false, false, 0); // A single neutral vote do not change anything. REGISTER_VOTE_AND_CHECK(vr, -1, false, false, 1); for (int i = 2; i < 8; i++) { REGISTER_VOTE_AND_CHECK(vr, 1, false, false, i); } // Two neutral votes will stall progress. REGISTER_VOTE_AND_CHECK(vr, -1, false, false, 7); REGISTER_VOTE_AND_CHECK(vr, -1, false, false, 7); for (int i = 2; i < 8; i++) { REGISTER_VOTE_AND_CHECK(vr, 1, false, false, 7); } // Now confidence will increase as long as we vote no. for (int i = 8; i < AVALANCHE_FINALIZATION_SCORE; i++) { REGISTER_VOTE_AND_CHECK(vr, 1, false, false, i); } // The next vote will finalize the decision. REGISTER_VOTE_AND_CHECK(vr, 0, false, true, AVALANCHE_FINALIZATION_SCORE); // Check that inflight accounting work as expected. VoteRecord vrinflight(false); for (int i = 0; i < 2 * AVALANCHE_MAX_INFLIGHT_POLL; i++) { bool shouldPoll = vrinflight.shouldPoll(); BOOST_CHECK_EQUAL(shouldPoll, i < AVALANCHE_MAX_INFLIGHT_POLL); BOOST_CHECK_EQUAL(vrinflight.registerPoll(), shouldPoll); } // Clear various number of inflight requests and check everything behaves as // expected. for (int i = 1; i < AVALANCHE_MAX_INFLIGHT_POLL; i++) { vrinflight.clearInflightRequest(i); BOOST_CHECK(vrinflight.shouldPoll()); for (int j = 1; j < i; j++) { BOOST_CHECK(vrinflight.registerPoll()); BOOST_CHECK(vrinflight.shouldPoll()); } BOOST_CHECK(vrinflight.registerPoll()); BOOST_CHECK(!vrinflight.shouldPoll()); } } BOOST_AUTO_TEST_CASE(block_update) { CBlockIndex index; CBlockIndex *pindex = &index; std::set status{ BlockUpdate::Status::Invalid, BlockUpdate::Status::Rejected, BlockUpdate::Status::Accepted, BlockUpdate::Status::Finalized, }; for (auto s : status) { BlockUpdate abu(pindex, s); BOOST_CHECK(abu.getBlockIndex() == pindex); BOOST_CHECK_EQUAL(abu.getStatus(), s); } } namespace { Response next(Response &r) { auto copy = r; r = {r.getRound() + 1, r.getCooldown(), r.GetVotes()}; return copy; } } // namespace BOOST_AUTO_TEST_CASE(block_register) { std::vector updates; CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } // Create nodes that supports avalanche. auto avanodes = ConnectNodes(); // Querying for random block returns false. BOOST_CHECK(!m_processor->isAccepted(pindex)); // Add a new block. Check it is added to the polls. BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); auto invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); // Newly added blocks' state reflect the blockchain. BOOST_CHECK(m_processor->isAccepted(pindex)); int nextNodeIndex = 0; auto registerNewVote = [&](const Response &resp) { runEventLoop(); auto nodeid = avanodes[nextNodeIndex++ % avanodes.size()]->GetId(); BOOST_CHECK(registerVotes(nodeid, resp, updates)); }; // Let's vote for this block a few times. Response resp{0, 0, {Vote(0, blockHash)}}; for (int i = 0; i < 6; i++) { registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), 0); BOOST_CHECK_EQUAL(updates.size(), 0); } // A single neutral vote do not change anything. resp = {getRound(), 0, {Vote(-1, blockHash)}}; registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), 0); BOOST_CHECK_EQUAL(updates.size(), 0); resp = {getRound(), 0, {Vote(0, blockHash)}}; for (int i = 1; i < 7; i++) { registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), i); BOOST_CHECK_EQUAL(updates.size(), 0); } // Two neutral votes will stall progress. resp = {getRound(), 0, {Vote(-1, blockHash)}}; registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), 6); BOOST_CHECK_EQUAL(updates.size(), 0); registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), 6); BOOST_CHECK_EQUAL(updates.size(), 0); resp = {getRound(), 0, {Vote(0, blockHash)}}; for (int i = 2; i < 8; i++) { registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), 6); BOOST_CHECK_EQUAL(updates.size(), 0); } // We vote for it numerous times to finalize it. for (int i = 7; i < AVALANCHE_FINALIZATION_SCORE; i++) { registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), i); BOOST_CHECK_EQUAL(updates.size(), 0); } // As long as it is not finalized, we poll. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); // Now finalize the decision. registerNewVote(next(resp)); BOOST_CHECK_EQUAL(updates.size(), 1); BOOST_CHECK(updates[0].getBlockIndex() == pindex); BOOST_CHECK_EQUAL(updates[0].getStatus(), BlockUpdate::Status::Finalized); updates = {}; // Once the decision is finalized, there is no poll for it. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 0); // Now let's undo this and finalize rejection. BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); resp = {getRound(), 0, {Vote(1, blockHash)}}; for (int i = 0; i < 6; i++) { registerNewVote(next(resp)); BOOST_CHECK(m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(updates.size(), 0); } // Now the state will flip. registerNewVote(next(resp)); BOOST_CHECK(!m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(updates.size(), 1); BOOST_CHECK(updates[0].getBlockIndex() == pindex); BOOST_CHECK_EQUAL(updates[0].getStatus(), BlockUpdate::Status::Rejected); updates = {}; // Now it is rejected, but we can vote for it numerous times. for (int i = 1; i < AVALANCHE_FINALIZATION_SCORE; i++) { registerNewVote(next(resp)); BOOST_CHECK(!m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(updates.size(), 0); } // As long as it is not finalized, we poll. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); // Now finalize the decision. registerNewVote(next(resp)); BOOST_CHECK(!m_processor->isAccepted(pindex)); BOOST_CHECK_EQUAL(updates.size(), 1); BOOST_CHECK(updates[0].getBlockIndex() == pindex); BOOST_CHECK_EQUAL(updates[0].getStatus(), BlockUpdate::Status::Invalid); updates = {}; // Once the decision is finalized, there is no poll for it. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 0); // Adding the block twice does nothing. BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); BOOST_CHECK(!m_processor->addBlockToReconcile(pindex)); BOOST_CHECK(m_processor->isAccepted(pindex)); } BOOST_AUTO_TEST_CASE(multi_block_register) { CBlockIndex indexA, indexB; std::vector updates; // Create several nodes that support avalanche. auto avanodes = ConnectNodes(); // Make sure the block has a hash. CBlock blockA = CreateAndProcessBlock({}, CScript()); const BlockHash blockHashA = blockA.GetHash(); CBlock blockB = CreateAndProcessBlock({}, CScript()); const BlockHash blockHashB = blockB.GetHash(); const CBlockIndex *pindexA; const CBlockIndex *pindexB; { LOCK(cs_main); pindexA = LookupBlockIndex(blockHashA); pindexB = LookupBlockIndex(blockHashB); } // Querying for random block returns false. BOOST_CHECK(!m_processor->isAccepted(pindexA)); BOOST_CHECK(!m_processor->isAccepted(pindexB)); // Start voting on block A. BOOST_CHECK(m_processor->addBlockToReconcile(pindexA)); auto invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHashA); uint64_t round = getRound(); runEventLoop(); BOOST_CHECK(registerVotes(avanodes[0]->GetId(), {round, 0, {Vote(0, blockHashA)}}, updates)); BOOST_CHECK_EQUAL(updates.size(), 0); // Start voting on block B after one vote. Response resp{round + 1, 0, {Vote(0, blockHashB), Vote(0, blockHashA)}}; BOOST_CHECK(m_processor->addBlockToReconcile(pindexB)); invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 2); // Ensure B comes before A because it has accumulated more PoW. BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHashB); BOOST_CHECK_EQUAL(invs[1].type, MSG_BLOCK); BOOST_CHECK(invs[1].hash == blockHashA); // Let's vote for these blocks a few times. for (int i = 0; i < 4; i++) { NodeId nodeid = getSuitableNodeToQuery(); runEventLoop(); BOOST_CHECK(registerVotes(nodeid, next(resp), updates)); BOOST_CHECK_EQUAL(updates.size(), 0); } // Now it is accepted, but we can vote for it numerous times. for (int i = 0; i < AVALANCHE_FINALIZATION_SCORE; i++) { NodeId nodeid = getSuitableNodeToQuery(); runEventLoop(); BOOST_CHECK(registerVotes(nodeid, next(resp), updates)); BOOST_CHECK_EQUAL(updates.size(), 0); } // Running two iterration of the event loop so that vote gets triggered on A // and B. NodeId firstNodeid = getSuitableNodeToQuery(); runEventLoop(); NodeId secondNodeid = getSuitableNodeToQuery(); runEventLoop(); BOOST_CHECK(firstNodeid != secondNodeid); // Next vote will finalize block A. BOOST_CHECK(registerVotes(firstNodeid, next(resp), updates)); BOOST_CHECK_EQUAL(updates.size(), 1); BOOST_CHECK(updates[0].getBlockIndex() == pindexA); BOOST_CHECK_EQUAL(updates[0].getStatus(), BlockUpdate::Status::Finalized); updates = {}; // We do not vote on A anymore. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHashB); // Next vote will finalize block B. BOOST_CHECK(registerVotes(secondNodeid, resp, updates)); BOOST_CHECK_EQUAL(updates.size(), 1); BOOST_CHECK(updates[0].getBlockIndex() == pindexB); BOOST_CHECK_EQUAL(updates[0].getStatus(), BlockUpdate::Status::Finalized); updates = {}; // There is nothing left to vote on. invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 0); } BOOST_AUTO_TEST_CASE(poll_and_response) { std::vector updates; CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } // There is no node to query. BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), NO_NODE); // Create a node that supports avalanche and one that doesn't. ConnectNode(NODE_NONE); auto avanode = ConnectNode(NODE_AVALANCHE); NodeId avanodeid = avanode->GetId(); BOOST_CHECK(addNode(avanodeid)); // It returns the avalanche peer. BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // Register a block and check it is added to the list of elements to poll. BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); auto invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); // Trigger a poll on avanode. uint64_t round = getRound(); runEventLoop(); // There is no more suitable peer available, so return nothing. BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), NO_NODE); // Respond to the request. Response resp = {round, 0, {Vote(0, blockHash)}}; BOOST_CHECK(registerVotes(avanodeid, resp, updates)); BOOST_CHECK_EQUAL(updates.size(), 0); // Now that avanode fullfilled his request, it is added back to the list of // queriable nodes. BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); auto checkRegisterVotesError = [&](NodeId nodeid, const avalanche::Response &response, const std::string &expectedError) { int banscore; std::string error; BOOST_CHECK(!m_processor->registerVotes(nodeid, response, updates, banscore, error)); BOOST_CHECK_EQUAL(error, expectedError); BOOST_CHECK_EQUAL(updates.size(), 0); }; // Sending a response when not polled fails. checkRegisterVotesError(avanodeid, next(resp), "unexpected-ava-response"); // Trigger a poll on avanode. round = getRound(); runEventLoop(); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), NO_NODE); // Sending responses that do not match the request also fails. // 1. Too many results. resp = {round, 0, {Vote(0, blockHash), Vote(0, blockHash)}}; runEventLoop(); checkRegisterVotesError(avanodeid, resp, "invalid-ava-response-size"); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // 2. Not enough results. resp = {getRound(), 0, {}}; runEventLoop(); checkRegisterVotesError(avanodeid, resp, "invalid-ava-response-size"); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // 3. Do not match the poll. resp = {getRound(), 0, {Vote()}}; runEventLoop(); checkRegisterVotesError(avanodeid, resp, "invalid-ava-response-content"); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // 4. Invalid round count. Request is not discarded. uint64_t queryRound = getRound(); runEventLoop(); resp = {queryRound + 1, 0, {Vote()}}; checkRegisterVotesError(avanodeid, resp, "unexpected-ava-response"); resp = {queryRound - 1, 0, {Vote()}}; checkRegisterVotesError(avanodeid, resp, "unexpected-ava-response"); // 5. Making request for invalid nodes do not work. Request is not // discarded. resp = {queryRound, 0, {Vote(0, blockHash)}}; checkRegisterVotesError(avanodeid + 1234, resp, "unexpected-ava-response"); // Proper response gets processed and avanode is available again. resp = {queryRound, 0, {Vote(0, blockHash)}}; BOOST_CHECK(registerVotes(avanodeid, resp, updates)); BOOST_CHECK_EQUAL(updates.size(), 0); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // Out of order response are rejected. CBlock block2 = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash2 = block2.GetHash(); CBlockIndex *pindex2; { LOCK(cs_main); pindex2 = LookupBlockIndex(blockHash2); } BOOST_CHECK(m_processor->addBlockToReconcile(pindex2)); resp = {getRound(), 0, {Vote(0, blockHash), Vote(0, blockHash2)}}; runEventLoop(); checkRegisterVotesError(avanodeid, resp, "invalid-ava-response-content"); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // But they are accepted in order. resp = {getRound(), 0, {Vote(0, blockHash2), Vote(0, blockHash)}}; runEventLoop(); BOOST_CHECK(registerVotes(avanodeid, resp, updates)); BOOST_CHECK_EQUAL(updates.size(), 0); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); // When a block is marked invalid, stop polling. pindex2->nStatus = pindex2->nStatus.withFailed(); resp = {getRound(), 0, {Vote(0, blockHash)}}; runEventLoop(); BOOST_CHECK(registerVotes(avanodeid, resp, updates)); BOOST_CHECK_EQUAL(updates.size(), 0); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), avanodeid); } BOOST_AUTO_TEST_CASE(poll_inflight_timeout, *boost::unit_test::timeout(60)) { std::vector updates; CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } // Add the block BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); // Create a node that supports avalanche. auto avanode = ConnectNode(NODE_AVALANCHE); NodeId avanodeid = avanode->GetId(); BOOST_CHECK(addNode(avanodeid)); // Expire requests after some time. auto queryTimeDuration = std::chrono::milliseconds(10); m_processor->setQueryTimeoutDuration(queryTimeDuration); for (int i = 0; i < 10; i++) { Response resp = {getRound(), 0, {Vote(0, blockHash)}}; auto start = std::chrono::steady_clock::now(); runEventLoop(); // We cannot guarantee that we'll wait for just 1ms, so we have to bail // if we aren't within the proper time range. std::this_thread::sleep_for(std::chrono::milliseconds(1)); runEventLoop(); bool ret = registerVotes(avanodeid, next(resp), updates); if (std::chrono::steady_clock::now() > start + queryTimeDuration) { // We waited for too long, bail. Because we can't know for sure when // previous steps ran, ret is not deterministic and we do not check // it. i--; continue; } // We are within time bounds, so the vote should have worked. BOOST_CHECK(ret); // Now try again but wait for expiration. runEventLoop(); std::this_thread::sleep_for(queryTimeDuration); runEventLoop(); BOOST_CHECK(!registerVotes(avanodeid, next(resp), updates)); } } BOOST_AUTO_TEST_CASE(poll_inflight_count) { // Create enough nodes so that we run into the inflight request limit. auto proof = GetProof(); BOOST_CHECK(m_processor->withPeerManager( [&](avalanche::PeerManager &pm) { return pm.registerProof(proof); })); std::array nodes; for (auto &n : nodes) { n = ConnectNode(NODE_AVALANCHE); BOOST_CHECK(addNode(n->GetId(), proof->getId())); } // Add a block to poll CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); // Ensure there are enough requests in flight. std::map node_round_map; for (int i = 0; i < AVALANCHE_MAX_INFLIGHT_POLL; i++) { NodeId nodeid = getSuitableNodeToQuery(); BOOST_CHECK(node_round_map.find(nodeid) == node_round_map.end()); node_round_map.insert(std::pair(nodeid, getRound())); auto invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); runEventLoop(); } // Now that we have enough in flight requests, we shouldn't poll. auto suitablenodeid = getSuitableNodeToQuery(); BOOST_CHECK(suitablenodeid != NO_NODE); auto invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 0); runEventLoop(); BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), suitablenodeid); std::vector updates; // Send one response, now we can poll again. auto it = node_round_map.begin(); Response resp = {it->second, 0, {Vote(0, blockHash)}}; BOOST_CHECK(registerVotes(it->first, resp, updates)); node_round_map.erase(it); invs = getInvsForNextPoll(); BOOST_CHECK_EQUAL(invs.size(), 1); BOOST_CHECK_EQUAL(invs[0].type, MSG_BLOCK); BOOST_CHECK(invs[0].hash == blockHash); } BOOST_AUTO_TEST_CASE(quorum_diversity) { std::vector updates; CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } // Create nodes that supports avalanche. auto avanodes = ConnectNodes(); // Querying for random block returns false. BOOST_CHECK(!m_processor->isAccepted(pindex)); // Add a new block. Check it is added to the polls. BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); // Do one valid round of voting. uint64_t round = getRound(); Response resp{round, 0, {Vote(0, blockHash)}}; // Check that all nodes can vote. for (size_t i = 0; i < avanodes.size(); i++) { runEventLoop(); BOOST_CHECK(registerVotes(avanodes[i]->GetId(), next(resp), updates)); } // Generate a query for every single node. const NodeId firstNodeId = getSuitableNodeToQuery(); std::map node_round_map; round = getRound(); for (size_t i = 0; i < avanodes.size(); i++) { NodeId nodeid = getSuitableNodeToQuery(); BOOST_CHECK(node_round_map.find(nodeid) == node_round_map.end()); node_round_map[nodeid] = getRound(); runEventLoop(); } // Now only the first node can vote. All others would be duplicate in the // quorum. auto confidence = m_processor->getConfidence(pindex); BOOST_REQUIRE(confidence > 0); - for (auto &[nodeid, round] : node_round_map) { - uint64_t r = round; - + for (auto &[nodeid, r] : node_round_map) { if (nodeid == firstNodeId) { // Node 0 is the only one which can vote at this stage. round = r; continue; } BOOST_CHECK( registerVotes(nodeid, {r, 0, {Vote(0, blockHash)}}, updates)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), confidence); } BOOST_CHECK( registerVotes(firstNodeId, {round, 0, {Vote(0, blockHash)}}, updates)); BOOST_CHECK_EQUAL(m_processor->getConfidence(pindex), confidence + 1); } BOOST_AUTO_TEST_CASE(event_loop) { CScheduler s; CBlock block = CreateAndProcessBlock({}, CScript()); const BlockHash blockHash = block.GetHash(); const CBlockIndex *pindex; { LOCK(cs_main); pindex = LookupBlockIndex(blockHash); } // Starting the event loop. BOOST_CHECK(m_processor->startEventLoop(s)); // There is one task planned in the next hour (our event loop). std::chrono::system_clock::time_point start, stop; BOOST_CHECK_EQUAL(s.getQueueInfo(start, stop), 1); // Starting twice doesn't start it twice. BOOST_CHECK(!m_processor->startEventLoop(s)); // Start the scheduler thread. std::thread schedulerThread(std::bind(&CScheduler::serviceQueue, &s)); // Create a node that supports avalanche. auto avanode = ConnectNode(NODE_AVALANCHE); NodeId nodeid = avanode->GetId(); BOOST_CHECK(addNode(nodeid)); // There is no query in flight at the moment. BOOST_CHECK_EQUAL(getSuitableNodeToQuery(), nodeid); // Add a new block. Check it is added to the polls. uint64_t queryRound = getRound(); BOOST_CHECK(m_processor->addBlockToReconcile(pindex)); for (int i = 0; i < 60 * 1000; i++) { // Technically, this is a race condition, but this should do just fine // as we wait up to 1 minute for an event that should take 10ms. UninterruptibleSleep(std::chrono::milliseconds(1)); if (getRound() != queryRound) { break; } } // Check that we effectively got a request and not timed out. BOOST_CHECK(getRound() > queryRound); // Respond and check the cooldown time is respected. uint64_t responseRound = getRound(); auto queryTime = std::chrono::steady_clock::now() + std::chrono::milliseconds(100); std::vector updates; registerVotes(nodeid, {queryRound, 100, {Vote(0, blockHash)}}, updates); for (int i = 0; i < 10000; i++) { // We make sure that we do not get a request before queryTime. UninterruptibleSleep(std::chrono::milliseconds(1)); if (getRound() != responseRound) { BOOST_CHECK(std::chrono::steady_clock::now() > queryTime); break; } } // But we eventually get one. BOOST_CHECK(getRound() > responseRound); // Stop event loop. BOOST_CHECK(m_processor->stopEventLoop()); // We don't have any task scheduled anymore. BOOST_CHECK_EQUAL(s.getQueueInfo(start, stop), 0); // Can't stop the event loop twice. BOOST_CHECK(!m_processor->stopEventLoop()); // Wait for the scheduler to stop. s.StopWhenDrained(); schedulerThread.join(); } BOOST_AUTO_TEST_CASE(destructor) { CScheduler s; std::chrono::system_clock::time_point start, stop; std::thread schedulerThread; BOOST_CHECK(m_processor->startEventLoop(s)); BOOST_CHECK_EQUAL(s.getQueueInfo(start, stop), 1); // Start the service thread after the queue size check to prevent a race // condition where the thread may be processing the event loop task during // the check. schedulerThread = std::thread(std::bind(&CScheduler::serviceQueue, &s)); // Destroy the processor. m_processor.reset(); // Now that avalanche is destroyed, there is no more scheduled tasks. BOOST_CHECK_EQUAL(s.getQueueInfo(start, stop), 0); // Wait for the scheduler to stop. s.StopWhenDrained(); schedulerThread.join(); } BOOST_AUTO_TEST_SUITE_END()