diff --git a/src/wallet/test/coinselector_tests.cpp b/src/wallet/test/coinselector_tests.cpp index b95ad63230..50901b40b2 100644 --- a/src/wallet/test/coinselector_tests.cpp +++ b/src/wallet/test/coinselector_tests.cpp @@ -1,695 +1,711 @@ // Copyright (c) 2017 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include #include #include #include #include #include #include #include #include BOOST_FIXTURE_TEST_SUITE(coinselector_tests, WalletTestingSetup) // how many times to run all the tests to have a chance to catch errors that // only show up with particular random shuffles #define RUN_TESTS 100 // some tests fail 1% of the time due to bad luck. // we repeat those tests this many times and only complain if all iterations of // the test fail #define RANDOM_REPEATS 5 std::vector> wtxn; typedef std::set CoinSet; static std::vector vCoins; static Amount balance = Amount::zero(); CoinEligibilityFilter filter_standard(1, 6, 0); CoinEligibilityFilter filter_confirmed(1, 1, 0); CoinEligibilityFilter filter_standard_extra(6, 6, 0); CoinSelectionParams coin_selection_params(false, 0, 0, CFeeRate(Amount::zero()), 0); static void add_coin(const Amount nValue, int nInput, std::vector &set) { CMutableTransaction tx; tx.vout.resize(nInput + 1); tx.vout[nInput].nValue = nValue; set.emplace_back(MakeTransactionRef(tx), nInput); } static void add_coin(const Amount nValue, int nInput, CoinSet &set) { CMutableTransaction tx; tx.vout.resize(nInput + 1); tx.vout[nInput].nValue = nValue; set.emplace(MakeTransactionRef(tx), nInput); } static void add_coin(const CWallet &wallet, const Amount nValue, int nAge = 6 * 24, bool fIsFromMe = false, int nInput = 0) { balance += nValue; static int nextLockTime = 0; CMutableTransaction tx; // so all transactions get different hashes tx.nLockTime = nextLockTime++; tx.vout.resize(nInput + 1); tx.vout[nInput].nValue = nValue; if (fIsFromMe) { // IsFromMe() returns (GetDebit() > 0), and GetDebit() is 0 if // vin.empty(), so stop vin being empty, and cache a non-zero Debit to // fake out IsFromMe() tx.vin.resize(1); } std::unique_ptr wtx( new CWalletTx(&wallet, MakeTransactionRef(std::move(tx)))); if (fIsFromMe) { wtx->fDebitCached = true; wtx->nDebitCached = SATOSHI; } COutput output(wtx.get(), nInput, nAge, true /* spendable */, true /* solvable */, true /* safe */); vCoins.push_back(output); wtxn.emplace_back(std::move(wtx)); } static void empty_wallet(void) { vCoins.clear(); wtxn.clear(); balance = Amount::zero(); } static bool equal_sets(CoinSet a, CoinSet b) { std::pair ret = mismatch(a.begin(), a.end(), b.begin()); return ret.first == a.end() && ret.second == b.end(); } static Amount make_hard_case(int utxos, std::vector &utxo_pool) { utxo_pool.clear(); Amount target = Amount::zero(); for (int i = 0; i < utxos; ++i) { const Amount base = (int64_t(1) << (utxos + i)) * SATOSHI; target += base; add_coin(base, 2 * i, utxo_pool); add_coin(base + (int64_t(1) << (utxos - 1 - i)) * SATOSHI, 2 * i + 1, utxo_pool); } return target; } // Branch and bound coin selection tests BOOST_AUTO_TEST_CASE(bnb_search_test) { LOCK(m_wallet.cs_wallet); // Setup std::vector utxo_pool; CoinSet selection; CoinSet actual_selection; Amount value_ret = Amount::zero(); Amount not_input_fees = Amount::zero(); ///////////////////////// // Known Outcome tests // ///////////////////////// BOOST_TEST_MESSAGE("Testing known outcomes"); // Empty utxo pool BOOST_CHECK(!SelectCoinsBnB(utxo_pool, 1 * CENT, CENT / 2, selection, value_ret, not_input_fees)); selection.clear(); // Add utxos add_coin(1 * CENT, 1, utxo_pool); add_coin(2 * CENT, 2, utxo_pool); add_coin(3 * CENT, 3, utxo_pool); add_coin(4 * CENT, 4, utxo_pool); // Select 1 Cent add_coin(1 * CENT, 1, actual_selection); BOOST_CHECK(SelectCoinsBnB(utxo_pool, 1 * CENT, CENT / 2, selection, value_ret, not_input_fees)); BOOST_CHECK(equal_sets(selection, actual_selection)); actual_selection.clear(); selection.clear(); // Select 2 Cent add_coin(2 * CENT, 2, actual_selection); BOOST_CHECK(SelectCoinsBnB(utxo_pool, 2 * CENT, CENT / 2, selection, value_ret, not_input_fees)); BOOST_CHECK(equal_sets(selection, actual_selection)); actual_selection.clear(); selection.clear(); // Select 5 Cent add_coin(3 * CENT, 3, actual_selection); add_coin(2 * CENT, 2, actual_selection); BOOST_CHECK(SelectCoinsBnB(utxo_pool, 5 * CENT, CENT / 2, selection, value_ret, not_input_fees)); BOOST_CHECK(equal_sets(selection, actual_selection)); actual_selection.clear(); selection.clear(); // Select 11 Cent, not possible BOOST_CHECK(!SelectCoinsBnB(utxo_pool, 11 * CENT, CENT / 2, selection, value_ret, not_input_fees)); actual_selection.clear(); selection.clear(); // Select 10 Cent add_coin(5 * CENT, 5, utxo_pool); add_coin(4 * CENT, 4, actual_selection); add_coin(3 * CENT, 3, actual_selection); add_coin(2 * CENT, 2, actual_selection); add_coin(1 * CENT, 1, actual_selection); BOOST_CHECK(SelectCoinsBnB(utxo_pool, 10 * CENT, CENT / 2, selection, value_ret, not_input_fees)); BOOST_CHECK(equal_sets(selection, actual_selection)); actual_selection.clear(); selection.clear(); // Negative effective value // Select 10 Cent but have 1 Cent not be possible because too small add_coin(5 * CENT, 5, actual_selection); add_coin(3 * CENT, 3, actual_selection); add_coin(2 * CENT, 2, actual_selection); BOOST_CHECK(SelectCoinsBnB(utxo_pool, 10 * CENT, 5000 * SATOSHI, selection, value_ret, not_input_fees)); // Select 0.25 Cent, not possible BOOST_CHECK(!SelectCoinsBnB(utxo_pool, CENT / 4, CENT / 2, selection, value_ret, not_input_fees)); actual_selection.clear(); selection.clear(); // Iteration exhaustion test Amount target = make_hard_case(17, utxo_pool); // Should exhaust BOOST_CHECK(!SelectCoinsBnB(utxo_pool, target, Amount::zero(), selection, value_ret, not_input_fees)); target = make_hard_case(14, utxo_pool); // Should not exhaust BOOST_CHECK(SelectCoinsBnB(utxo_pool, target, Amount::zero(), selection, value_ret, not_input_fees)); // Test same value early bailout optimization add_coin(7 * CENT, 7, actual_selection); add_coin(7 * CENT, 7, actual_selection); add_coin(7 * CENT, 7, actual_selection); add_coin(7 * CENT, 7, actual_selection); add_coin(2 * CENT, 7, actual_selection); add_coin(7 * CENT, 7, utxo_pool); add_coin(7 * CENT, 7, utxo_pool); add_coin(7 * CENT, 7, utxo_pool); add_coin(7 * CENT, 7, utxo_pool); add_coin(2 * CENT, 7, utxo_pool); for (int i = 0; i < 50000; ++i) { add_coin(5 * CENT, 7, utxo_pool); } BOOST_CHECK(SelectCoinsBnB(utxo_pool, 30 * CENT, 5000 * SATOSHI, selection, value_ret, not_input_fees)); //////////////////// // Behavior tests // //////////////////// // Select 1 Cent with pool of only greater than 5 Cent utxo_pool.clear(); for (int i = 5; i <= 20; ++i) { add_coin(i * CENT, i, utxo_pool); } // Run 100 times, to make sure it is never finding a solution for (int i = 0; i < 100; ++i) { BOOST_CHECK(!SelectCoinsBnB(utxo_pool, 1 * CENT, 2 * CENT, selection, value_ret, not_input_fees)); } + + // Make sure that effective value is working in SelectCoinsMinConf when BnB + // is used + CoinSelectionParams coin_selection_params_bnb(true, 0, 0, + CFeeRate(3000 * SATOSHI), 0); + CoinSet setCoinsRet; + Amount nValueRet; + bool bnb_used; + empty_wallet(); + add_coin(m_wallet, SATOSHI); + // Make sure that it has a negative effective value. The next check should + // assert if this somehow got through. Otherwise it will fail + vCoins.at(0).nInputBytes = 40; + BOOST_CHECK(!m_wallet.SelectCoinsMinConf( + 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, + coin_selection_params_bnb, bnb_used)); } BOOST_AUTO_TEST_CASE(knapsack_solver_test) { CoinSet setCoinsRet, setCoinsRet2; Amount nValueRet; bool bnb_used; LOCK(m_wallet.cs_wallet); // test multiple times to allow for differences in the shuffle order for (int i = 0; i < RUN_TESTS; i++) { empty_wallet(); // with an empty wallet we can't even pay one cent BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // add a new 1 cent coin add_coin(m_wallet, 1 * CENT, 4); // with a new 1 cent coin, we still can't find a mature 1 cent BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 1 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // but we can find a new 1 cent BOOST_CHECK(m_wallet.SelectCoinsMinConf( 1 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); // add a mature 2 cent coin add_coin(m_wallet, 2 * CENT); // we can't make 3 cents of mature coins BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 3 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we can make 3 cents of new coins BOOST_CHECK(m_wallet.SelectCoinsMinConf( 3 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 3 * CENT); // add a mature 5 cent coin, add_coin(m_wallet, 5 * CENT); // a new 10 cent coin sent from one of our own addresses add_coin(m_wallet, 10 * CENT, 3, true); // and a mature 20 cent coin add_coin(m_wallet, 20 * CENT); // now we have new: 1+10=11 (of which 10 was self-sent), and mature: // 2+5+20=27. total = 38 // we can't make 38 cents only if we disallow new coins: BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 38 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we can't even make 37 cents if we don't allow new coins even if // they're from us BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 38 * CENT, filter_standard_extra, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // but we can make 37 cents if we accept new coins from ourself BOOST_CHECK(m_wallet.SelectCoinsMinConf( 37 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 37 * CENT); // and we can make 38 cents if we accept all new coins BOOST_CHECK(m_wallet.SelectCoinsMinConf( 38 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 38 * CENT); // try making 34 cents from 1,2,5,10,20 - we can't do it exactly BOOST_CHECK(m_wallet.SelectCoinsMinConf( 34 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // but 35 cents is closest BOOST_CHECK_EQUAL(nValueRet, 35 * CENT); // the best should be 20+10+5. it's incredibly unlikely the 1 or 2 got // included (but possible) BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // when we try making 7 cents, the smaller coins (1,2,5) are enough. We // should see just 2+5 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 7 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 7 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // when we try making 8 cents, the smaller coins (1,2,5) are exactly // enough. BOOST_CHECK(m_wallet.SelectCoinsMinConf( 8 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(nValueRet == 8 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // when we try making 9 cents, no subset of smaller coins is enough, and // we get the next bigger coin (10) BOOST_CHECK(m_wallet.SelectCoinsMinConf( 9 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 10 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // now clear out the wallet and start again to test choosing between // subsets of smaller coins and the next biggest coin empty_wallet(); add_coin(m_wallet, 6 * CENT); add_coin(m_wallet, 7 * CENT); add_coin(m_wallet, 8 * CENT); add_coin(m_wallet, 20 * CENT); // now we have 6+7+8+20+30 = 71 cents total add_coin(m_wallet, 30 * CENT); // check that we have 71 and not 72 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 71 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(!m_wallet.SelectCoinsMinConf( 72 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // now try making 16 cents. the best smaller coins can do is 6+7+8 = // 21; not as good at the next biggest coin, 20 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get 20 in one coin BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // now we have 5+6+7+8+20+30 = 75 cents total add_coin(m_wallet, 5 * CENT); // now if we try making 16 cents again, the smaller coins can make 5+6+7 // = 18 cents, better than the next biggest coin, 20 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get 18 in 3 coins BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // now we have 5+6+7+8+18+20+30 add_coin(m_wallet, 18 * CENT); // and now if we try making 16 cents again, the smaller coins can make // 5+6+7 = 18 cents, the same as the next biggest coin, 18 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 16 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get 18 in 1 coin BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // because in the event of a tie, the biggest coin wins BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // now try making 11 cents. we should get 5+6 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 11 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 11 * CENT); BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // check that the smallest bigger coin is used add_coin(m_wallet, 1 * COIN); add_coin(m_wallet, 2 * COIN); add_coin(m_wallet, 3 * COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents add_coin(m_wallet, 4 * COIN); BOOST_CHECK(m_wallet.SelectCoinsMinConf( 95 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get 1 BCH in 1 coin BOOST_CHECK_EQUAL(nValueRet, 1 * COIN); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); BOOST_CHECK(m_wallet.SelectCoinsMinConf( 195 * CENT, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get 2 BCH in 1 coin BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // empty the wallet and start again, now with fractions of a cent, to // test small change avoidance empty_wallet(); add_coin(m_wallet, 1 * MIN_CHANGE / 10); add_coin(m_wallet, 2 * MIN_CHANGE / 10); add_coin(m_wallet, 3 * MIN_CHANGE / 10); add_coin(m_wallet, 4 * MIN_CHANGE / 10); add_coin(m_wallet, 5 * MIN_CHANGE / 10); // try making 1 * MIN_CHANGE from the 1.5 * MIN_CHANGE we'll get change // smaller than MIN_CHANGE whatever happens, so can expect MIN_CHANGE // exactly BOOST_CHECK(m_wallet.SelectCoinsMinConf( MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); // but if we add a bigger coin, small change is avoided add_coin(m_wallet, 1111 * MIN_CHANGE); // try making 1 from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 + 1111 = 1112.5 BOOST_CHECK(m_wallet.SelectCoinsMinConf( 1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get the exact amount BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // if we add more small coins: add_coin(m_wallet, 6 * MIN_CHANGE / 10); add_coin(m_wallet, 7 * MIN_CHANGE / 10); // and try again to make 1.0 * MIN_CHANGE BOOST_CHECK(m_wallet.SelectCoinsMinConf( 1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get the exact amount BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // run the 'mtgox' test (see // http://blockexplorer.com/tx/29a3efd3ef04f9153d47a990bd7b048a4b2d213daaa5fb8ed670fb85f13bdbcf) // they tried to consolidate 10 50k coins into one 500k coin, and ended // up with 50k in change empty_wallet(); for (int j = 0; j < 20; j++) { add_coin(m_wallet, 50000 * COIN); } BOOST_CHECK(m_wallet.SelectCoinsMinConf( 500000 * COIN, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get the exact amount BOOST_CHECK_EQUAL(nValueRet, 500000 * COIN); // in ten coins BOOST_CHECK_EQUAL(setCoinsRet.size(), 10U); // if there's not enough in the smaller coins to make at least 1 * // MIN_CHANGE change (0.5+0.6+0.7 < 1.0+1.0), we need to try finding an // exact subset anyway // sometimes it will fail, and so we use the next biggest coin: empty_wallet(); add_coin(m_wallet, 5 * MIN_CHANGE / 10); add_coin(m_wallet, 6 * MIN_CHANGE / 10); add_coin(m_wallet, 7 * MIN_CHANGE / 10); add_coin(m_wallet, 1111 * MIN_CHANGE); BOOST_CHECK(m_wallet.SelectCoinsMinConf( 1 * MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we get the bigger coin BOOST_CHECK_EQUAL(nValueRet, 1111 * MIN_CHANGE); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // but sometimes it's possible, and we use an exact subset (0.4 + 0.6 = // 1.0) empty_wallet(); add_coin(m_wallet, 4 * MIN_CHANGE / 10); add_coin(m_wallet, 6 * MIN_CHANGE / 10); add_coin(m_wallet, 8 * MIN_CHANGE / 10); add_coin(m_wallet, 1111 * MIN_CHANGE); BOOST_CHECK(m_wallet.SelectCoinsMinConf( MIN_CHANGE, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get the exact amount BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); // in two coins 0.4+0.6 BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // test avoiding small change empty_wallet(); add_coin(m_wallet, 5 * MIN_CHANGE / 100); add_coin(m_wallet, 1 * MIN_CHANGE); add_coin(m_wallet, 100 * MIN_CHANGE); // trying to make 100.01 from these three coins BOOST_CHECK(m_wallet.SelectCoinsMinConf( 10001 * MIN_CHANGE / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); // we should get all coins BOOST_CHECK_EQUAL(nValueRet, 10105 * MIN_CHANGE / 100); BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // but if we try to make 99.9, we should take the bigger of the two // small coins to avoid small change BOOST_CHECK(m_wallet.SelectCoinsMinConf( 9990 * MIN_CHANGE / 100, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 101 * MIN_CHANGE); BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // test with many inputs for (Amount amt = 1500 * SATOSHI; amt < COIN; amt = 10 * amt) { empty_wallet(); // Create 676 inputs (= (old MAX_STANDARD_TX_SIZE == 100000) / 148 // bytes per input) for (uint16_t j = 0; j < 676; j++) { add_coin(m_wallet, amt); } BOOST_CHECK(m_wallet.SelectCoinsMinConf( 2000 * SATOSHI, filter_confirmed, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); if (amt - 2000 * SATOSHI < MIN_CHANGE) { // needs more than one input: uint16_t returnSize = std::ceil( double(2000 + (MIN_CHANGE / SATOSHI)) / (amt / SATOSHI)); Amount returnValue = returnSize * amt; BOOST_CHECK_EQUAL(nValueRet, returnValue); BOOST_CHECK_EQUAL(setCoinsRet.size(), returnSize); } else { // one input is sufficient: BOOST_CHECK_EQUAL(nValueRet, amt); BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); } } // test randomness { empty_wallet(); for (int i2 = 0; i2 < 100; i2++) { add_coin(m_wallet, COIN); } // picking 50 from 100 coins doesn't depend on the shuffle, but does // depend on randomness in the stochastic approximation code BOOST_CHECK(m_wallet.SelectCoinsMinConf( 50 * COIN, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(m_wallet.SelectCoinsMinConf( 50 * COIN, filter_standard, vCoins, setCoinsRet2, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(!equal_sets(setCoinsRet, setCoinsRet2)); int fails = 0; for (int j = 0; j < RANDOM_REPEATS; j++) { // selecting 1 from 100 identical coins depends on the shuffle; // this test will fail 1% of the time run the test // RANDOM_REPEATS times and only complain if all of them fail BOOST_CHECK(m_wallet.SelectCoinsMinConf( COIN, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(m_wallet.SelectCoinsMinConf( COIN, filter_standard, vCoins, setCoinsRet2, nValueRet, coin_selection_params, bnb_used)); if (equal_sets(setCoinsRet, setCoinsRet2)) { fails++; } } BOOST_CHECK_NE(fails, RANDOM_REPEATS); // add 75 cents in small change. not enough to make 90 cents, then // try making 90 cents. there are multiple competing "smallest // bigger" coins, one of which should be picked at random add_coin(m_wallet, 5 * CENT); add_coin(m_wallet, 10 * CENT); add_coin(m_wallet, 15 * CENT); add_coin(m_wallet, 20 * CENT); add_coin(m_wallet, 25 * CENT); fails = 0; for (int j = 0; j < RANDOM_REPEATS; j++) { // selecting 1 from 100 identical coins depends on the shuffle; // this test will fail 1% of the time run the test // RANDOM_REPEATS times and only complain if all of them fail BOOST_CHECK(m_wallet.SelectCoinsMinConf( 90 * CENT, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK(m_wallet.SelectCoinsMinConf( 90 * CENT, filter_standard, vCoins, setCoinsRet2, nValueRet, coin_selection_params, bnb_used)); if (equal_sets(setCoinsRet, setCoinsRet2)) { fails++; } } BOOST_CHECK_NE(fails, RANDOM_REPEATS); } } empty_wallet(); } BOOST_AUTO_TEST_CASE(ApproximateBestSubset) { CoinSet setCoinsRet; Amount nValueRet; bool bnb_used; LOCK(m_wallet.cs_wallet); empty_wallet(); // Test vValue sort order for (int i = 0; i < 1000; i++) { add_coin(m_wallet, 1000 * COIN); } add_coin(m_wallet, 3 * COIN); BOOST_CHECK(m_wallet.SelectCoinsMinConf(1003 * COIN, filter_standard, vCoins, setCoinsRet, nValueRet, coin_selection_params, bnb_used)); BOOST_CHECK_EQUAL(nValueRet, 1003 * COIN); BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); empty_wallet(); } // Tests that with the ideal conditions, the coin selector will always be able // to find a solution that can pay the target value BOOST_AUTO_TEST_CASE(SelectCoins_test) { // Random generator stuff std::default_random_engine generator; std::exponential_distribution distribution(100); FastRandomContext rand; // Output stuff Amount out_value = Amount::zero(); CoinSet out_set; Amount target = Amount::zero(); bool bnb_used; // Run this test 100 times for (int i = 0; i < 100; ++i) { // Reset out_value = Amount::zero(); target = Amount::zero(); out_set.clear(); empty_wallet(); // Make a wallet with 1000 exponentially distributed random inputs for (int j = 0; j < 1000; ++j) { add_coin(m_wallet, int64_t(10000000 * distribution(generator)) * SATOSHI); } // Generate a random fee rate in the range of 100 - 400 CFeeRate rate(int64_t(rand.randrange(300) + 100) * SATOSHI); // Generate a random target value between 1000 and wallet balance target = int64_t(rand.randrange(balance / SATOSHI - 1000) + 1000) * SATOSHI; // Perform selection CoinSelectionParams coin_selection_params_knapsack( false, 34, 148, CFeeRate(Amount::zero()), 0); CoinSelectionParams coin_selection_params_bnb( true, 34, 148, CFeeRate(Amount::zero()), 0); BOOST_CHECK(m_wallet.SelectCoinsMinConf( target, filter_standard, vCoins, out_set, out_value, coin_selection_params_bnb, bnb_used) || m_wallet.SelectCoinsMinConf( target, filter_standard, vCoins, out_set, out_value, coin_selection_params_knapsack, bnb_used)); BOOST_CHECK_GE(out_value, target); } } BOOST_AUTO_TEST_SUITE_END()