Port leveldb to MinGW32
Several changes to make the native windows leveldb code compile
with mingw32 and run on 32-bit Windows:
- Remove -std=c++0x dependency (modified code to use NULL instead of nullptr)
- Link with -lshlwapi
- Only #define snprintf/etc if compiling with Visual Studio
- Do not link against DbgHelp.lib (wrote a CreateDir instead of using DbgHelp's MakeSureDirectoryPathExists
- Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows api calls
- Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports %ll)
I also cleaned up makefile.mingw, assuming that dependencies would be in
the standard /usr/local/{include,lib} by default but allowing overriding
with make DEPSDIR=... etc