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uint256.h
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uint256.h
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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file license.txt or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_UINT256_H
#define BITCOIN_UINT256_H
#include
"serialize.h"
#include
<limits.h>
#include
<string>
#include
<vector>
typedef
long
long
int64
;
typedef
unsigned
long
long
uint64
;
inline
int
Testuint256AdHoc
(
std
::
vector
<
std
::
string
>
vArg
);
// We have to keep a separate base class without constructors
// so the compiler will let us use it in a union
template
<
unsigned
int
BITS
>
class
base_uint
{
protected
:
enum
{
WIDTH
=
BITS
/
32
};
unsigned
int
pn
[
WIDTH
];
public
:
bool
operator
!
()
const
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
if
(
pn
[
i
]
!=
0
)
return
false
;
return
true
;
}
const
base_uint
operator
~
()
const
{
base_uint
ret
;
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
ret
.
pn
[
i
]
=
~
pn
[
i
];
return
ret
;
}
const
base_uint
operator
-
()
const
{
base_uint
ret
;
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
ret
.
pn
[
i
]
=
~
pn
[
i
];
ret
++
;
return
ret
;
}
base_uint
&
operator
=
(
uint64
b
)
{
pn
[
0
]
=
(
unsigned
int
)
b
;
pn
[
1
]
=
(
unsigned
int
)(
b
>>
32
);
for
(
int
i
=
2
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
return
*
this
;
}
base_uint
&
operator
^=
(
const
base_uint
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
^=
b
.
pn
[
i
];
return
*
this
;
}
base_uint
&
operator
&=
(
const
base_uint
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
&=
b
.
pn
[
i
];
return
*
this
;
}
base_uint
&
operator
|=
(
const
base_uint
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
|=
b
.
pn
[
i
];
return
*
this
;
}
base_uint
&
operator
^=
(
uint64
b
)
{
pn
[
0
]
^=
(
unsigned
int
)
b
;
pn
[
1
]
^=
(
unsigned
int
)(
b
>>
32
);
return
*
this
;
}
base_uint
&
operator
&=
(
uint64
b
)
{
pn
[
0
]
&=
(
unsigned
int
)
b
;
pn
[
1
]
&=
(
unsigned
int
)(
b
>>
32
);
return
*
this
;
}
base_uint
&
operator
|=
(
uint64
b
)
{
pn
[
0
]
|=
(
unsigned
int
)
b
;
pn
[
1
]
|=
(
unsigned
int
)(
b
>>
32
);
return
*
this
;
}
base_uint
&
operator
<<=
(
unsigned
int
shift
)
{
base_uint
a
(
*
this
);
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
int
k
=
shift
/
32
;
shift
=
shift
%
32
;
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
{
if
(
i
+
k
+
1
<
WIDTH
&&
shift
!=
0
)
pn
[
i
+
k
+
1
]
|=
(
a
.
pn
[
i
]
>>
(
32
-
shift
));
if
(
i
+
k
<
WIDTH
)
pn
[
i
+
k
]
|=
(
a
.
pn
[
i
]
<<
shift
);
}
return
*
this
;
}
base_uint
&
operator
>>=
(
unsigned
int
shift
)
{
base_uint
a
(
*
this
);
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
int
k
=
shift
/
32
;
shift
=
shift
%
32
;
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
{
if
(
i
-
k
-1
>=
0
&&
shift
!=
0
)
pn
[
i
-
k
-1
]
|=
(
a
.
pn
[
i
]
<<
(
32
-
shift
));
if
(
i
-
k
>=
0
)
pn
[
i
-
k
]
|=
(
a
.
pn
[
i
]
>>
shift
);
}
return
*
this
;
}
base_uint
&
operator
+=
(
const
base_uint
&
b
)
{
uint64
carry
=
0
;
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
{
uint64
n
=
carry
+
pn
[
i
]
+
b
.
pn
[
i
];
pn
[
i
]
=
n
&
0xffffffff
;
carry
=
n
>>
32
;
}
return
*
this
;
}
base_uint
&
operator
-=
(
const
base_uint
&
b
)
{
*
this
+=
-
b
;
return
*
this
;
}
base_uint
&
operator
+=
(
uint64
b64
)
{
base_uint
b
;
b
=
b64
;
*
this
+=
b
;
return
*
this
;
}
base_uint
&
operator
-=
(
uint64
b64
)
{
base_uint
b
;
b
=
b64
;
*
this
+=
-
b
;
return
*
this
;
}
base_uint
&
operator
++
()
{
// prefix operator
int
i
=
0
;
while
(
++
pn
[
i
]
==
0
&&
i
<
WIDTH
-1
)
i
++
;
return
*
this
;
}
const
base_uint
operator
++
(
int
)
{
// postfix operator
const
base_uint
ret
=
*
this
;
++
(
*
this
);
return
ret
;
}
base_uint
&
operator
--
()
{
// prefix operator
int
i
=
0
;
while
(
--
pn
[
i
]
==
-1
&&
i
<
WIDTH
-1
)
i
++
;
return
*
this
;
}
const
base_uint
operator
--
(
int
)
{
// postfix operator
const
base_uint
ret
=
*
this
;
--
(
*
this
);
return
ret
;
}
friend
inline
bool
operator
<
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
for
(
int
i
=
base_uint
::
WIDTH
-1
;
i
>=
0
;
i
--
)
{
if
(
a
.
pn
[
i
]
<
b
.
pn
[
i
])
return
true
;
else
if
(
a
.
pn
[
i
]
>
b
.
pn
[
i
])
return
false
;
}
return
false
;
}
friend
inline
bool
operator
<=
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
for
(
int
i
=
base_uint
::
WIDTH
-1
;
i
>=
0
;
i
--
)
{
if
(
a
.
pn
[
i
]
<
b
.
pn
[
i
])
return
true
;
else
if
(
a
.
pn
[
i
]
>
b
.
pn
[
i
])
return
false
;
}
return
true
;
}
friend
inline
bool
operator
>
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
for
(
int
i
=
base_uint
::
WIDTH
-1
;
i
>=
0
;
i
--
)
{
if
(
a
.
pn
[
i
]
>
b
.
pn
[
i
])
return
true
;
else
if
(
a
.
pn
[
i
]
<
b
.
pn
[
i
])
return
false
;
}
return
false
;
}
friend
inline
bool
operator
>=
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
for
(
int
i
=
base_uint
::
WIDTH
-1
;
i
>=
0
;
i
--
)
{
if
(
a
.
pn
[
i
]
>
b
.
pn
[
i
])
return
true
;
else
if
(
a
.
pn
[
i
]
<
b
.
pn
[
i
])
return
false
;
}
return
true
;
}
friend
inline
bool
operator
==
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
for
(
int
i
=
0
;
i
<
base_uint
::
WIDTH
;
i
++
)
if
(
a
.
pn
[
i
]
!=
b
.
pn
[
i
])
return
false
;
return
true
;
}
friend
inline
bool
operator
==
(
const
base_uint
&
a
,
uint64
b
)
{
if
(
a
.
pn
[
0
]
!=
(
unsigned
int
)
b
)
return
false
;
if
(
a
.
pn
[
1
]
!=
(
unsigned
int
)(
b
>>
32
))
return
false
;
for
(
int
i
=
2
;
i
<
base_uint
::
WIDTH
;
i
++
)
if
(
a
.
pn
[
i
]
!=
0
)
return
false
;
return
true
;
}
friend
inline
bool
operator
!=
(
const
base_uint
&
a
,
const
base_uint
&
b
)
{
return
(
!
(
a
==
b
));
}
friend
inline
bool
operator
!=
(
const
base_uint
&
a
,
uint64
b
)
{
return
(
!
(
a
==
b
));
}
std
::
string
GetHex
()
const
{
char
psz
[
sizeof
(
pn
)
*
2
+
1
];
for
(
int
i
=
0
;
i
<
sizeof
(
pn
);
i
++
)
sprintf
(
psz
+
i
*
2
,
"%02x"
,
((
unsigned
char
*
)
pn
)[
sizeof
(
pn
)
-
i
-
1
]);
return
std
::
string
(
psz
,
psz
+
sizeof
(
pn
)
*
2
);
}
void
SetHex
(
const
char
*
psz
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
// skip leading spaces
while
(
isspace
(
*
psz
))
psz
++
;
// skip 0x
if
(
psz
[
0
]
==
'0'
&&
tolower
(
psz
[
1
])
==
'x'
)
psz
+=
2
;
// hex string to uint
static
char
phexdigit
[
256
]
=
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0xa
,
0xb
,
0xc
,
0xd
,
0xe
,
0xf
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0xa
,
0xb
,
0xc
,
0xd
,
0xe
,
0xf
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
};
const
char
*
pbegin
=
psz
;
while
(
phexdigit
[
*
psz
]
||
*
psz
==
'0'
)
psz
++
;
psz
--
;
unsigned
char
*
p1
=
(
unsigned
char
*
)
pn
;
unsigned
char
*
pend
=
p1
+
WIDTH
*
4
;
while
(
psz
>=
pbegin
&&
p1
<
pend
)
{
*
p1
=
phexdigit
[(
unsigned
char
)
*
psz
--
];
if
(
psz
>=
pbegin
)
{
*
p1
|=
(
phexdigit
[(
unsigned
char
)
*
psz
--
]
<<
4
);
p1
++
;
}
}
}
void
SetHex
(
const
std
::
string
&
str
)
{
SetHex
(
str
.
c_str
());
}
std
::
string
ToString
()
const
{
return
(
GetHex
());
}
unsigned
char
*
begin
()
{
return
(
unsigned
char
*
)
&
pn
[
0
];
}
unsigned
char
*
end
()
{
return
(
unsigned
char
*
)
&
pn
[
WIDTH
];
}
unsigned
int
size
()
{
return
sizeof
(
pn
);
}
unsigned
int
GetSerializeSize
(
int
nType
=
0
,
int
nVersion
=
PROTOCOL_VERSION
)
const
{
return
sizeof
(
pn
);
}
template
<
typename
Stream
>
void
Serialize
(
Stream
&
s
,
int
nType
=
0
,
int
nVersion
=
PROTOCOL_VERSION
)
const
{
s
.
write
((
char
*
)
pn
,
sizeof
(
pn
));
}
template
<
typename
Stream
>
void
Unserialize
(
Stream
&
s
,
int
nType
=
0
,
int
nVersion
=
PROTOCOL_VERSION
)
{
s
.
read
((
char
*
)
pn
,
sizeof
(
pn
));
}
friend
class
uint160
;
friend
class
uint256
;
friend
inline
int
Testuint256AdHoc
(
std
::
vector
<
std
::
string
>
vArg
);
};
typedef
base_uint
<
160
>
base_uint160
;
typedef
base_uint
<
256
>
base_uint256
;
//
// uint160 and uint256 could be implemented as templates, but to keep
// compile errors and debugging cleaner, they're copy and pasted.
//
//////////////////////////////////////////////////////////////////////////////
//
// uint160
//
class
uint160
:
public
base_uint160
{
public
:
typedef
base_uint160
basetype
;
uint160
()
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
}
uint160
(
const
basetype
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
b
.
pn
[
i
];
}
uint160
&
operator
=
(
const
basetype
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
b
.
pn
[
i
];
return
*
this
;
}
uint160
(
uint64
b
)
{
pn
[
0
]
=
(
unsigned
int
)
b
;
pn
[
1
]
=
(
unsigned
int
)(
b
>>
32
);
for
(
int
i
=
2
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
}
uint160
&
operator
=
(
uint64
b
)
{
pn
[
0
]
=
(
unsigned
int
)
b
;
pn
[
1
]
=
(
unsigned
int
)(
b
>>
32
);
for
(
int
i
=
2
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
return
*
this
;
}
explicit
uint160
(
const
std
::
string
&
str
)
{
SetHex
(
str
);
}
explicit
uint160
(
const
std
::
vector
<
unsigned
char
>&
vch
)
{
if
(
vch
.
size
()
==
sizeof
(
pn
))
memcpy
(
pn
,
&
vch
[
0
],
sizeof
(
pn
));
else
*
this
=
0
;
}
};
inline
bool
operator
==
(
const
uint160
&
a
,
uint64
b
)
{
return
(
base_uint160
)
a
==
b
;
}
inline
bool
operator
!=
(
const
uint160
&
a
,
uint64
b
)
{
return
(
base_uint160
)
a
!=
b
;
}
inline
const
uint160
operator
<<
(
const
base_uint160
&
a
,
unsigned
int
shift
)
{
return
uint160
(
a
)
<<=
shift
;
}
inline
const
uint160
operator
>>
(
const
base_uint160
&
a
,
unsigned
int
shift
)
{
return
uint160
(
a
)
>>=
shift
;
}
inline
const
uint160
operator
<<
(
const
uint160
&
a
,
unsigned
int
shift
)
{
return
uint160
(
a
)
<<=
shift
;
}
inline
const
uint160
operator
>>
(
const
uint160
&
a
,
unsigned
int
shift
)
{
return
uint160
(
a
)
>>=
shift
;
}
inline
const
uint160
operator
^
(
const
base_uint160
&
a
,
const
base_uint160
&
b
)
{
return
uint160
(
a
)
^=
b
;
}
inline
const
uint160
operator
&
(
const
base_uint160
&
a
,
const
base_uint160
&
b
)
{
return
uint160
(
a
)
&=
b
;
}
inline
const
uint160
operator
|
(
const
base_uint160
&
a
,
const
base_uint160
&
b
)
{
return
uint160
(
a
)
|=
b
;
}
inline
const
uint160
operator
+
(
const
base_uint160
&
a
,
const
base_uint160
&
b
)
{
return
uint160
(
a
)
+=
b
;
}
inline
const
uint160
operator
-
(
const
base_uint160
&
a
,
const
base_uint160
&
b
)
{
return
uint160
(
a
)
-=
b
;
}
inline
bool
operator
<
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
<
(
base_uint160
)
b
;
}
inline
bool
operator
<=
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
<=
(
base_uint160
)
b
;
}
inline
bool
operator
>
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
>
(
base_uint160
)
b
;
}
inline
bool
operator
>=
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
>=
(
base_uint160
)
b
;
}
inline
bool
operator
==
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
==
(
base_uint160
)
b
;
}
inline
bool
operator
!=
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
!=
(
base_uint160
)
b
;
}
inline
const
uint160
operator
^
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
^
(
base_uint160
)
b
;
}
inline
const
uint160
operator
&
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
&
(
base_uint160
)
b
;
}
inline
const
uint160
operator
|
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
|
(
base_uint160
)
b
;
}
inline
const
uint160
operator
+
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
+
(
base_uint160
)
b
;
}
inline
const
uint160
operator
-
(
const
base_uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
-
(
base_uint160
)
b
;
}
inline
bool
operator
<
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
<
(
base_uint160
)
b
;
}
inline
bool
operator
<=
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
<=
(
base_uint160
)
b
;
}
inline
bool
operator
>
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
>
(
base_uint160
)
b
;
}
inline
bool
operator
>=
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
>=
(
base_uint160
)
b
;
}
inline
bool
operator
==
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
==
(
base_uint160
)
b
;
}
inline
bool
operator
!=
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
!=
(
base_uint160
)
b
;
}
inline
const
uint160
operator
^
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
^
(
base_uint160
)
b
;
}
inline
const
uint160
operator
&
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
&
(
base_uint160
)
b
;
}
inline
const
uint160
operator
|
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
|
(
base_uint160
)
b
;
}
inline
const
uint160
operator
+
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
+
(
base_uint160
)
b
;
}
inline
const
uint160
operator
-
(
const
uint160
&
a
,
const
base_uint160
&
b
)
{
return
(
base_uint160
)
a
-
(
base_uint160
)
b
;
}
inline
bool
operator
<
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
<
(
base_uint160
)
b
;
}
inline
bool
operator
<=
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
<=
(
base_uint160
)
b
;
}
inline
bool
operator
>
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
>
(
base_uint160
)
b
;
}
inline
bool
operator
>=
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
>=
(
base_uint160
)
b
;
}
inline
bool
operator
==
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
==
(
base_uint160
)
b
;
}
inline
bool
operator
!=
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
!=
(
base_uint160
)
b
;
}
inline
const
uint160
operator
^
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
^
(
base_uint160
)
b
;
}
inline
const
uint160
operator
&
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
&
(
base_uint160
)
b
;
}
inline
const
uint160
operator
|
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
|
(
base_uint160
)
b
;
}
inline
const
uint160
operator
+
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
+
(
base_uint160
)
b
;
}
inline
const
uint160
operator
-
(
const
uint160
&
a
,
const
uint160
&
b
)
{
return
(
base_uint160
)
a
-
(
base_uint160
)
b
;
}
//////////////////////////////////////////////////////////////////////////////
//
// uint256
//
class
uint256
:
public
base_uint256
{
public
:
typedef
base_uint256
basetype
;
uint256
()
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
}
uint256
(
const
basetype
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
b
.
pn
[
i
];
}
uint256
&
operator
=
(
const
basetype
&
b
)
{
for
(
int
i
=
0
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
b
.
pn
[
i
];
return
*
this
;
}
uint256
(
uint64
b
)
{
pn
[
0
]
=
(
unsigned
int
)
b
;
pn
[
1
]
=
(
unsigned
int
)(
b
>>
32
);
for
(
int
i
=
2
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
}
uint256
&
operator
=
(
uint64
b
)
{
pn
[
0
]
=
(
unsigned
int
)
b
;
pn
[
1
]
=
(
unsigned
int
)(
b
>>
32
);
for
(
int
i
=
2
;
i
<
WIDTH
;
i
++
)
pn
[
i
]
=
0
;
return
*
this
;
}
explicit
uint256
(
const
std
::
string
&
str
)
{
SetHex
(
str
);
}
explicit
uint256
(
const
std
::
vector
<
unsigned
char
>&
vch
)
{
if
(
vch
.
size
()
==
sizeof
(
pn
))
memcpy
(
pn
,
&
vch
[
0
],
sizeof
(
pn
));
else
*
this
=
0
;
}
};
inline
bool
operator
==
(
const
uint256
&
a
,
uint64
b
)
{
return
(
base_uint256
)
a
==
b
;
}
inline
bool
operator
!=
(
const
uint256
&
a
,
uint64
b
)
{
return
(
base_uint256
)
a
!=
b
;
}
inline
const
uint256
operator
<<
(
const
base_uint256
&
a
,
unsigned
int
shift
)
{
return
uint256
(
a
)
<<=
shift
;
}
inline
const
uint256
operator
>>
(
const
base_uint256
&
a
,
unsigned
int
shift
)
{
return
uint256
(
a
)
>>=
shift
;
}
inline
const
uint256
operator
<<
(
const
uint256
&
a
,
unsigned
int
shift
)
{
return
uint256
(
a
)
<<=
shift
;
}
inline
const
uint256
operator
>>
(
const
uint256
&
a
,
unsigned
int
shift
)
{
return
uint256
(
a
)
>>=
shift
;
}
inline
const
uint256
operator
^
(
const
base_uint256
&
a
,
const
base_uint256
&
b
)
{
return
uint256
(
a
)
^=
b
;
}
inline
const
uint256
operator
&
(
const
base_uint256
&
a
,
const
base_uint256
&
b
)
{
return
uint256
(
a
)
&=
b
;
}
inline
const
uint256
operator
|
(
const
base_uint256
&
a
,
const
base_uint256
&
b
)
{
return
uint256
(
a
)
|=
b
;
}
inline
const
uint256
operator
+
(
const
base_uint256
&
a
,
const
base_uint256
&
b
)
{
return
uint256
(
a
)
+=
b
;
}
inline
const
uint256
operator
-
(
const
base_uint256
&
a
,
const
base_uint256
&
b
)
{
return
uint256
(
a
)
-=
b
;
}
inline
bool
operator
<
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
<
(
base_uint256
)
b
;
}
inline
bool
operator
<=
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
<=
(
base_uint256
)
b
;
}
inline
bool
operator
>
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
>
(
base_uint256
)
b
;
}
inline
bool
operator
>=
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
>=
(
base_uint256
)
b
;
}
inline
bool
operator
==
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
==
(
base_uint256
)
b
;
}
inline
bool
operator
!=
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
!=
(
base_uint256
)
b
;
}
inline
const
uint256
operator
^
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
^
(
base_uint256
)
b
;
}
inline
const
uint256
operator
&
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
&
(
base_uint256
)
b
;
}
inline
const
uint256
operator
|
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
|
(
base_uint256
)
b
;
}
inline
const
uint256
operator
+
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
+
(
base_uint256
)
b
;
}
inline
const
uint256
operator
-
(
const
base_uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
-
(
base_uint256
)
b
;
}
inline
bool
operator
<
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
<
(
base_uint256
)
b
;
}
inline
bool
operator
<=
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
<=
(
base_uint256
)
b
;
}
inline
bool
operator
>
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
>
(
base_uint256
)
b
;
}
inline
bool
operator
>=
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
>=
(
base_uint256
)
b
;
}
inline
bool
operator
==
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
==
(
base_uint256
)
b
;
}
inline
bool
operator
!=
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
!=
(
base_uint256
)
b
;
}
inline
const
uint256
operator
^
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
^
(
base_uint256
)
b
;
}
inline
const
uint256
operator
&
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
&
(
base_uint256
)
b
;
}
inline
const
uint256
operator
|
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
|
(
base_uint256
)
b
;
}
inline
const
uint256
operator
+
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
+
(
base_uint256
)
b
;
}
inline
const
uint256
operator
-
(
const
uint256
&
a
,
const
base_uint256
&
b
)
{
return
(
base_uint256
)
a
-
(
base_uint256
)
b
;
}
inline
bool
operator
<
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
<
(
base_uint256
)
b
;
}
inline
bool
operator
<=
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
<=
(
base_uint256
)
b
;
}
inline
bool
operator
>
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
>
(
base_uint256
)
b
;
}
inline
bool
operator
>=
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
>=
(
base_uint256
)
b
;
}
inline
bool
operator
==
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
==
(
base_uint256
)
b
;
}
inline
bool
operator
!=
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
!=
(
base_uint256
)
b
;
}
inline
const
uint256
operator
^
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
^
(
base_uint256
)
b
;
}
inline
const
uint256
operator
&
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
&
(
base_uint256
)
b
;
}
inline
const
uint256
operator
|
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
|
(
base_uint256
)
b
;
}
inline
const
uint256
operator
+
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
+
(
base_uint256
)
b
;
}
inline
const
uint256
operator
-
(
const
uint256
&
a
,
const
uint256
&
b
)
{
return
(
base_uint256
)
a
-
(
base_uint256
)
b
;
}
#ifdef TEST_UINT256
inline
int
Testuint256AdHoc
(
std
::
vector
<
std
::
string
>
vArg
)
{
uint256
g
(
0
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
--
;
printf
(
"g--
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
--
;
printf
(
"g--
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
++
;
printf
(
"g++
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
++
;
printf
(
"g++
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
++
;
printf
(
"g++
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
g
++
;
printf
(
"g++
\n
"
);
printf
(
"%s
\n
"
,
g
.
ToString
().
c_str
());
uint256
a
(
7
);
printf
(
"a=7
\n
"
);
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
uint256
b
;
printf
(
"b undefined
\n
"
);
printf
(
"%s
\n
"
,
b
.
ToString
().
c_str
());
int
c
=
3
;
a
=
c
;
a
.
pn
[
3
]
=
15
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
uint256
k
(
c
);
a
=
5
;
a
.
pn
[
3
]
=
15
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
b
=
1
;
b
<<=
52
;
a
|=
b
;
a
^=
0x500
;
printf
(
"a %s
\n
"
,
a
.
ToString
().
c_str
());
a
=
a
|
b
|
(
uint256
)
0x1000
;
printf
(
"a %s
\n
"
,
a
.
ToString
().
c_str
());
printf
(
"b %s
\n
"
,
b
.
ToString
().
c_str
());
a
=
0xfffffffe
;
a
.
pn
[
4
]
=
9
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
++
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
++
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
++
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
++
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
--
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
--
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
--
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
uint256
d
=
a
--
;
printf
(
"%s
\n
"
,
d
.
ToString
().
c_str
());
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
--
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
a
--
;
printf
(
"%s
\n
"
,
a
.
ToString
().
c_str
());
d
=
a
;
printf
(
"%s
\n
"
,
d
.
ToString
().
c_str
());
for
(
int
i
=
uint256
::
WIDTH
-1
;
i
>=
0
;
i
--
)
printf
(
"%08x"
,
d
.
pn
[
i
]);
printf
(
"
\n
"
);
uint256
neg
=
d
;
neg
=
~
neg
;
printf
(
"%s
\n
"
,
neg
.
ToString
().
c_str
());
uint256
e
=
uint256
(
"0xABCDEF123abcdef12345678909832180000011111111"
);
printf
(
"
\n
"
);
printf
(
"%s
\n
"
,
e
.
ToString
().
c_str
());
printf
(
"
\n
"
);
uint256
x1
=
uint256
(
"0xABCDEF123abcdef12345678909832180000011111111"
);
uint256
x2
;
printf
(
"%s
\n
"
,
x1
.
ToString
().
c_str
());
for
(
int
i
=
0
;
i
<
270
;
i
+=
4
)
{
x2
=
x1
<<
i
;
printf
(
"%s
\n
"
,
x2
.
ToString
().
c_str
());
}
printf
(
"
\n
"
);
printf
(
"%s
\n
"
,
x1
.
ToString
().
c_str
());
for
(
int
i
=
0
;
i
<
270
;
i
+=
4
)
{
x2
=
x1
;
x2
>>=
i
;
printf
(
"%s
\n
"
,
x2
.
ToString
().
c_str
());
}
for
(
int
i
=
0
;
i
<
100
;
i
++
)
{
uint256
k
=
(
~
uint256
(
0
)
>>
i
);
printf
(
"%s
\n
"
,
k
.
ToString
().
c_str
());
}
for
(
int
i
=
0
;
i
<
100
;
i
++
)
{
uint256
k
=
(
~
uint256
(
0
)
<<
i
);
printf
(
"%s
\n
"
,
k
.
ToString
().
c_str
());
}
return
(
0
);
}
#endif
#endif
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